Unit responsiveness since december patch
9 Dec 2014, 21:50 PM
#1

Posts: 246
Is it just me or has the unit responsiveness gone significantly down?! After a couple of games I really have the feeling that the work on the game performance had bad side effects...
9 Dec 2014, 22:05 PM
#2


Posts: 146
It feels the same to me.
9 Dec 2014, 22:27 PM
#3

Posts: 46
Make sure your vsync settings are off. This can cause an input delay. Saw that in a stream.
Barring that, I have no other answers.
Barring that, I have no other answers.
9 Dec 2014, 22:33 PM
#4

Posts: 177
Permanently BannedUnit responsiveness is like pre-battle-server era for me now. Simply horrible, more than 1 second delay after every order in online matches.
Performance has gone up (FPS) but input delay is unbearable.
This game is currently unplayable for me, I hope its just a temporary server-related thing
(It was fine before the patch from yesterday)
Performance has gone up (FPS) but input delay is unbearable.
This game is currently unplayable for me, I hope its just a temporary server-related thing
(It was fine before the patch from yesterday)
9 Dec 2014, 23:17 PM
#5

Posts: 246
As for me, delay left the same and FPS too.
9 Dec 2014, 23:17 PM
#6

Posts: 680
All fine for me.
9 Dec 2014, 23:23 PM
#7

Posts: 365
i dont think coh2 has servers? i'd imagine input delay is largely a factor of who you're playing against/their location/internet speed.
9 Dec 2014, 23:56 PM
#8



Posts: 1094 | Subs: 20
I experienced the same so far, but not sure, haven't played enough yet. Overall I have to restart the game after a couple of matches and I don't really feel a diffrence in the performance.
10 Dec 2014, 00:46 AM
#9


Posts: 1708 | Subs: 2
i dont think coh2 has servers?it does.
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