Cheers :] |
So many explosions....
Stalin's Organ played alongside the B4Lyfe....
KV2s, Windustry....
The life of Allied 4s. |
Appreciate it. |
Honestly thought we were going to lose. Great game. |
Partisans and Irregulars are pretty awful. Seriously wish Relic would look at the Partisan tactics especially because that commander has so much wasted potential. Reserve would be pretty meh even if the irregulars were up to snuff. But if the partisans were no worse than cons , PT could be a more workable and maybe even solid commander for the right styles of play. |
I appreciate it. Thanks for the cast :] |
Awesome game. Probably the best game I've been a part of. |
Make sure your vsync settings are off. This can cause an input delay. Saw that in a stream.
Barring that, I have no other answers. |
I'm interested in joining. Saw that Napalm was going to be out though, so I'll just leave this steam name here.
Steam: Based Costanza |
Polish Faction
Assuming all hope for Esports is gone and it's all about lulz.
Cheap land mines. Anti-infantry and Anti-vehicle. Anti-vehicle is more expensive. Neither are extremely effective but can be spammed.
Cheap Tech buildings.
Stolen Axis equipment for 5-man support crews.(MG34,german mortars.)37mm AT guns are cheap, spammable. Stolen Axis crew weapons are more expensive than they would be for Germany due to the cost of "acquisition". Perform largely the same.
Basic engineer squads are saboteurs. Equipped with homemade SMGs. 3 man team, poor combat ability. Can plant mines, plant demo charges. Can upgrade to 1x Homemade flamethrower.
Basic infantry squads are 4 man partisan squad equipped with Kar98. Have comparable stats to Conscripts(because their aim really shouldn't be worse). Can upgrade to 4x SMGs, 2x LMG, 4x Semi-auto rifles, 2x Homemade Flamethrowers. Can throw grenades and plant mines.
AT squads come standard with 2 AT rifles. Can upgrade to Panzerschrecks. Can use panzerfausts. Can plant mines.
All infantry units can deploy in buildings.
All infantry units can upgrade to or come standard with ambush camo. Can upgrade survivability.
All infantry units can create cover similar to the bush creating mechanic from the Soviet Campaign sniper mission.
All infantry units have 5 tiers of vet. Fast vet on the first three tiers, slow vet on the final two. This allows them to remain competitive against Axis infantry late game in gunfights while still requiring proper positioning.
Stolen Axis vehicles as well as some homemade creations make up the vehicle roster.
Tech vehicles would include nothing heavier than a StuG. 5 tiers of vet for the vehicles. This simulates their growth from student drivers into battle-hardened crewmen. Allows them to keep pace with comparable Axis vehicles.
Commander related abilities would have to do with troop training(Silent Unseen), rapid recruitment to replace losses, light artillery barrage, rare stolen equipment available for use (Pak40, stolen Panther). The commanders would have to be worked on by better men than me for dat balance.
Basic outline. Would this faction be balanced or good? Probably not. But tell me you wouldn't have fun covering the field in mines and stomping the Ubermensch with dudes in driver caps.
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