For quite a few patches now this has been the #1 game-breaking bug. I was hoping this would be improved by the "performance improvements" in the latest patch, but this has not been the case. In fact, the few games I have played since the patch I have experienced some of the worst game-freezing so far.
The game becomes near unplayable when you have LITERALLY 10 second+ freezes where you have absolutely no control or even visual representation of what is happening on the map for the duration of the freeze. For me this issue should be THE number 1 priority, it is an absolutely HUGE bug, and it is VERY disheartening to see it effectively be but in the "too hard" basket and more or less ignored by Relic.
To all those devs at Relic, I really so sympathize with you. I'm sure the vast majority of Relic Devs love the CoH series as much, if not more than many of the fans on .org, and it really is a shame to see the current state of the game. CoH2 is a FANTASTIC title that has a real chance of becoming a top-tier competitive RTS. The hardest part I guess is convincing the Upper management at Relic/Sega to allocate the resources required to fix the existing bugs/balance issues in the game instead of focusing on generating new content that only adds to existing issue.
Thanks for stopping by Cyn
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