suggestion to deter blobbing volks shrecks
Posts: 1484
Posts: 150
As with other thread, Shreks just need a long range accuracy nerf and Obers need to PURCHASE their LMG (Every single army have to purchase). OKW have no muni drain what so ever. In terms of dealing with blob, Kats, Sherman Bulldozers, B4, demos and counter blob lol. Sometimes, I think Scot does a good job for blobs along with howitzer. I just wish .50cal would be buffed a little bit, right now it is the worst MG in the game.
But every other army has no reduced mun income.
Posts: 186
Posts: 1484
But every other army has no reduced mun income.
You can always have a mech truck for fuel to munition income, an ability all armies envy.
Posts: 186
You can always have a mech truck for fuel to munition income, an ability all armies envy.
You do know that its actually a net loss in terms of resources to convert?
Posts: 1484
You do know that its actually a net loss in terms of resources to convert?
You can always toggle with this ability on and off. Hence, why I think OKW needs to be overhauled in its entirety. You will have to either spam infantry with shreks and lmgs or horde fuel for KTs and panthers.
Posts: 764
You can always toggle with this ability on and off. Hence, why I think OKW needs to be overhauled in its entirety. You will have to either spam infantry with shreks and lmgs or horde fuel for KTs and panthers.
Yes, you can toggle it on and off, but actually using it is mostly a huge waste of ressources.
And hording fuel for KTs & Panthers doesn't work with it either. You lose half of your 80% ammo, for still having a lower fuel income than any other faction.
Posts: 2070
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how about make volks drop the panzerschreck more often? it would be an interesting way to balance them
Volks with double shrecks XD
Posts: 438
Volks with double shrecks XD
with this idea lets go step further, 5 volk squad - 4 shreks - 1 stg44 for the squad leader
Posts: 2070
Posts: 438
Posts: 2070
Posts: 18
how about thinking WHY most allies players use cheese tactics?
Posts: 438
schreck*
lol bro my english is lacking today hahaha
Posts: 8154 | Subs: 2
with this idea lets go step further, 5 volk squad - 4 shreks - 1 stg44 for the squad leader
Only possible with Guards who have drop their PTRS (or maybe with PPSH Guards).
Posts: 1705
but Allies can pick up the schrek and fight the enemy with it hehehe
Not a solution,last member will drop the shreck by design,so you would effectively have to wipe the squad for a drop chance,however increased it maybe.
Posts: 11
- First, find a "heat route" for those blobs, a tight 1 if you can. Then, place a demolition charge. Bait them and boom.
- Use artillery, like a katyusha, a B4 or any kind of Howitzer.
- A couple of MG + Pathfinders giving them range + M8 or Sherman HEAT ammo.
If you micro properly you will luckily bleed their MP/ kill a few squads.
Posts: 42
OKW as a whole army shows how incompetent Relic is at designing an army. OP bullshit units. It is spam and blob with okw. Just disgusting.
Posts: 1130
Volks should not have shrecks. Give the shreck upgrade to sturms. The shreck upgrade motivates players to blob with volks. Also the price of volks need to be little bit higher. 235 is just too low for a squad that become terminators one they hot 3+ veterancy. Or fix okw veterancy.
OKW as a whole army shows how incompetent Relic is at designing an army. OP bullshit units. It is spam and blob with okw. Just disgusting.
Volks are fine. yesterday i had a game on the crossing in the woods where my single panther had to face 6 85's . while i reached the popcap limit. consider the fact that the soviets do not need to tech and mark target its nearly impossible for the okw to stand up against the soviets rather large economic advantage. if i had no volks with shreks my panther would be overwhelmed under 85 spam.
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