There will be so much russian tears on the forum
Why? I believe both changes were welcomed by most players.
what were the changes to tiger ace?
I think none.
Posts: 710
There will be so much russian tears on the forum
what were the changes to tiger ace?
Posts: 923
Posts: 2693 | Subs: 1
Posts: 4630 | Subs: 2
Posts: 1740
Well, this looks great. Much better changes than the beta-click-to-fire idea.
Posts: 28
Do the ISU and the JT fire at will again or only when ordered to as it has been in the last weeks?
Posts: 108
Posts: 2838 | Subs: 3
Posts: 246
probably should switch to ap when you know there are tanks. HE is really bad at penetrating tanks, unless you are using your ISU strictly for AI duties
Posts: 2396 | Subs: 1
Posts: 927
Posts: 2396 | Subs: 1
Just remove pak43 it is a failed design and give us back Flak88
Posts: 4928
Posts: 100
Sigh. And how I wish that would be possible. But they won't remove anything from game.
Posts: 2396 | Subs: 1
Just FYI people, due to the way it's coded, Jagdtiger Penetrating Shot (and Concrete Piercing) will one-shot any uncrewed vehicle. So if you happen to know where an American has parked his tank for repairs and you are close enough, you can snipe it in one hit without warning.
Posts: 923
Just FYI people, due to the way it's coded, Jagdtiger Penetrating Shot (and Concrete Piercing) will one-shot any uncrewed vehicle. So if you happen to know where an American has parked his tank for repairs and you are close enough, you can snipe it in one hit without warning.
Posts: 19
Posts: 117
I dont get it...
Why Relic cannot just post changelog...
Posts: 135
I thought this would also solve a lot of problems. It would also make perfect sense... From 1000 meters away, what is easier to hit: a panther or a few soldiers? So shooting at targets super close would be successful, but at infantry at max range would be very difficult.
Posts: 17914 | Subs: 8
Possibly because it will alienate a specific bunch of the fanbase. No other reason to hide the changes.
It's bad practice.
736 | |||||
91 | |||||
23 | |||||
6 | |||||
3 | |||||
1 | |||||
1 | |||||
0 |