+1000club for Mg42/ Is it balanced?
Posts: 680
Or in other words: shouldnt they be better? At the moment I rather have a squad thats killing than just stopping things - I rather go one more gren than a mg. Which is kind of booring as I would like to think that the Mg42 is wehrs best squad. It could be that its just my playstyle that doesnt fit the Mg42. So please post if you got it over 1000%.
Wehr is at the moment voted the weakest (or least strong) faction in 1v1. http://www.coh2.org/topic/26662/strongest-1v1-faction-this-patch-october-2014.
Ill add a question, let me know what you think.
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Both shock troops and Rifles have smoke/nades and Cons have orah and moltovs so their typical targets are more than prepared to deal with them.
Additionally Mgs are more area denial tools than anything since enemies can always just walk a different way, they take extra damage and they must always retreat earlier than other squads and get wiped more easily. These all reduce efficiency just because its an mg.
Edit: To actually comment on the unit, I think it is good to get later on in the game. I've found that against heavy shock and con armys getting 3 grens then 3 mg42s then light vehicles is the best way to fight shocks. You just need a bunch to make them truly effective, not 1 mg for 7 enemy squads but several so you can control a large area. Also Ap rounds are quite cheap and good. Balanced IMO
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"Didnt get 1000% efficiency, dont like the unit type, unit must be underpowered, relic pls fix."
"When playing Ostheer, it can be tricky in the early game"
Posts: 467
Additionally Mgs are more area denial tools than anything since enemies can always just walk a different way, they take extra damage and they must always retreat earlier than other squads and get wiped more easily. These all reduce efficiency just because its an mg.
^^
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That poll also tells us nothing about which faction is strongest.
Posts: 432
The fancy "efficiency" percentages at the end of a match are awful ways of evaluating how effective a unit is. I mean I never get more than 10% efficiency with vehicle crews, ambulances, and medics so they must be awful right? I doubt it even takes into consideration how much suppression a unit has done (an MG's entire reason to exist).
Actually that's just it, it seems efficiency is almost directly evaluated based on casualties and damage inflicted.
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Posts: 587
Actually that's just it, it seems efficiency is almost directly evaluated based on casualties and damage inflicted.
Yeah, i dont think engineer repairing 200 tanks give any % to the efficiency of it
Posts: 158
Sooner or later it will be in soviet hands and then its fine
Posts: 680
I think mg42 sucks in the hands of ostheer.
Sooner or later it will be in soviet hands and then its fine
At last... someone with experience answers in this thread.
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Maxim is just too annoying and the US MG is a bit too weak.
MG34 is a bit too strong as far as I remember.
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"When playing Ostheer, it can be tricky in the early game"
Exactly. Whats your point?
Posts: 281
Most of us regularly get over 1000% effiency on units. I never got it on any Mg42.
Or in other words: shouldnt they be better? At the moment I rather have a squad thats killing than just stopping things - I rather go one more gren than a mg. Which is kind of booring as I would like to think that the Mg42 is wehrs best squad. It could be that its just my playstyle that doesnt fit the Mg42. So please post if you got it over 1000%.
Wehr is at the moment voted the weakest (or least strong) faction in 1v1. http://www.coh2.org/topic/26662/strongest-1v1-faction-this-patch-october-2014.
Ill add a question, let me know what you think.
your proof that wher is the weakes faction makes no sence, the poll was the best not the worst. ButI according to stats they are one of the weakest.
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