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Ostheer vs USF

11 Nov 2014, 16:54 PM
#1
avatar of infernoVenom

Posts: 210

If anyone claim that Ostheer find difficulties to beat USF then its a learn to play issue!

If someone says USF cant beat Ostheer then its like nerf the Ostheer. people are so weird!

That USF infantry blob is unstoppable, MG, tanks nothing can stop them.

and infront of USF infantry blob grenadier is pice of cake!

very much annoyed with coh2!
11 Nov 2014, 16:56 PM
#2
avatar of Thunderhun

Posts: 1617

Your point?

Same could be said about sov vs OKW...
11 Nov 2014, 17:03 PM
#3
avatar of Katitof

Posts: 17914 | Subs: 8

Wat... I don't remember ever seeing USF player saying ost is too strong against USF.

OP, you on crack again?

Also, if you have problem with USF blobs, learn what assault support commander is.
11 Nov 2014, 17:04 PM
#4
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

Feels like a pretty good matchup to me currently. It really comes down to the map.
11 Nov 2014, 17:04 PM
#5
avatar of infernoVenom

Posts: 210

Your point?

Same could be said about sov vs OKW...


My point is make everything balanced! don't yell nerf and buff!
its not relic its the community ruining the game by yelling stupid.
11 Nov 2014, 17:06 PM
#6
avatar of Porygon

Posts: 2779

Which side are you actually in? <444>_<444>
11 Nov 2014, 17:19 PM
#7
avatar of RMMLz

Posts: 1802 | Subs: 1



My point is make everything balanced! don't yell nerf and buff!
its not relic its the community ruining the game by yelling stupid.

Well you have to be more specific than that. But as Romeo said, the game is pretty much map dependent. In open maps you get a few MG-42s and pin the Garden out of US blob.
11 Nov 2014, 17:40 PM
#8
avatar of Jaigen

Posts: 1130

Safe for the transition in teching and the ostheer inability to properly counter a well used flaktracks the matchup is fine. buffing the 222 to be real AV unit would solve a lot of issues at the moment with this matchup.
11 Nov 2014, 17:42 PM
#9
avatar of Thunderhun

Posts: 1617

jump backJump back to quoted post11 Nov 2014, 17:40 PMJaigen
Safe for the transition in teching and the ostheer inability to properly counter a well used flaktracks the matchup is fine. buffing the 222 to be real AV unit would solve a lot of issues at the moment with this matchup.


Well, USF cannot counter snipers, well positioned PAKs and HMGs. Hell even ost heavy armor cause too much trouble for USF.
11 Nov 2014, 18:30 PM
#10
avatar of Unbekannter Soldat

Posts: 51

the only problem i have is, the blob being supressed and still doing massive damage on the mg 42 crew and forcing them to retreat. you almost need to have you mg's in defensive depth like twenty meters behind the first one it does help against flanking units too.
11 Nov 2014, 18:47 PM
#11
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

11 Nov 2014, 18:52 PM
#12
avatar of AchtAchter

Posts: 1604 | Subs: 3

the only problem i have is, the blob being supressed and still doing massive damage on the mg 42 crew and forcing them to retreat. you almost need to have you mg's in defensive depth like twenty meters behind the first one it does help against flanking units too.


You can't expect a 240 mp unit to win against 3-4 units. In a ideal situation your MG is in the second line while Grens are in the first line.
11 Nov 2014, 19:37 PM
#13
avatar of Snipester
Patrion 39

Posts: 102

Winter maps with contested fuel or top location on Semois -> Good luck trying to win, Ost player. Only thing that can even the playing field a bit is the sniper but the problem is that it's extremely risky, and if you lose it the game is pretty much over. If he goes M20 and you have nothing to counter it, you're screwed.
11 Nov 2014, 20:49 PM
#14
avatar of Diogenes5

Posts: 269

The game is pretty badly balanced, mainly because of the maps. OST vs USF is similar to US versus Wehrmacht in first game only the maps are much worse and grenadiers do less damage at all ranges than rifles.

Why there is no map rotation is beyond me. Even starcraft II rotates every few months. The game is so fucking stale and boring with shit maps like road to Kharkov still in the pool for 1v1.
11 Nov 2014, 21:11 PM
#15
avatar of sneakking

Posts: 655

Permanently Banned
I get destroyed by Ostheer on Kohldny Ferma as USF. Dat house near the mid VP. Also, dat wide open cut-off. :snfPeter:
12 Nov 2014, 00:00 AM
#16
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

I get destroyed by Ostheer on Kohldny Ferma as USF. Dat house near the mid VP. Also, dat wide open cut-off. :snfPeter:


More like, West spawn is better despite of factions.
12 Nov 2014, 00:51 AM
#17
avatar of heeroduo

Posts: 144

massive Grens with lmg can beat USF blobs.

Get 4 or more Grens, Equit lmg as possible, and build bunker or HT for reinforce.

You can beat USF blobs easy. all you needs is LMG.
Vaz
12 Nov 2014, 01:01 AM
#18
avatar of Vaz

Posts: 1158

USF vs OH comes down to player skill mostly. There is still a bit of RNG in the late stuff, but most of the game is pretty even. Both sides have blob handling tools.
12 Nov 2014, 02:20 AM
#19
avatar of SUCKmyCLOCK

Posts: 207

jump backJump back to quoted post11 Nov 2014, 17:03 PMKatitof
Wat... I don't remember ever seeing USF player saying ost is too strong against USF.

OP, you on crack again?

Also, if you have problem with USF blobs, learn what assault support commander is.


#1 Do you ever have something constructive to say?

#2 Do you even play COH2 multiplayer?

It seems to me that all you do is flame and trawl the forums? The classic allied fanboy forum warrior it seems.....
12 Nov 2014, 02:48 AM
#20
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

Ofc he doesnt play the game. The biggest smart ass on the forums has less than 200 games played. And what is even more funny he has over 3000 posts on officials xD
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