^Ufkinwotm8?
Gib pls.
USF winning guide for Dummies
9 Nov 2014, 23:56 PM
#21
![avatar of Volsky](/uploads/avatar/5898.jpg?updated=1373841607)
Posts: 344
12 Nov 2014, 03:35 AM
#22
![avatar of BeefSurge](/uploads/avatar/11186.png?updated=1507625095)
Posts: 1891
I like 5 Rifle doom waves.
6, even.
6, even.
12 Nov 2014, 05:36 AM
#24
![avatar of RMMLz](/uploads/avatar/9232.jpg?updated=1429023698)
Posts: 1802 | Subs: 1
Scotts are very OP right now.
They need fire rate nurf
I think AoE nerf is a better option. The amount of full HP squad wipe is too damn high.
12 Nov 2014, 06:18 AM
#25
![avatar of Hon3ynuts](/images/no_av.png)
Posts: 818
Scotts are deffinately not in need of a nerf shermans are much better imo and if you get enough shreks/at Scotts and jacksons will struggle to be very effective like 5 volks is just too much for scotts to handle and Paks will easily keep jacksons at bay
So long as you support your tanks jacksons really stuggle immensley to kill armor and scotts can struggle in engagements where enemy infantry moves alot
So long as you support your tanks jacksons really stuggle immensley to kill armor and scotts can struggle in engagements where enemy infantry moves alot
12 Nov 2014, 06:44 AM
#26
![avatar of JohnnyB](/uploads/avatar/11660.jpg?updated=1488313304)
Posts: 2396 | Subs: 1
Nerfing Scotts? No, I don't think it's a good idea. Actually i don't think it's a good idea to nerf anything in USF army at this point.
12 Nov 2014, 07:39 AM
#27
![avatar of Vaz](/uploads/avatar/8637.gif?updated=1413710824)
Posts: 1158
I pull out scotts on defenders that have a fuel disadvantage. Other than that, sherman HE rounds are better.
12 Nov 2014, 08:18 AM
#28
![avatar of Cabreza](/uploads/avatar/9670.jpg?updated=1435913805)
Posts: 656
With the way squads group up atm scotts can be seriously brutal. When I can afford to I like to build 2 because they absolutely shut down infantry pushes in pairs. This is more an issue with all aoe profiles after the change to squad behavior though. The scott doesn't need a nerf, relic just needs to decide if they are happy with the number of full health squad wipes in the game.
12 Nov 2014, 15:10 PM
#29
![avatar of siuking666](/images/no_av.png)
Posts: 707
Nothing!?!
lets not go there.
Tell your opponent to do that to you and you counter it.
Replay?
12 Nov 2014, 17:28 PM
#30
![avatar of ASneakyFox](/images/avatars/mg42.png?updated=1394378846)
Posts: 365
you just listed the ONLY build order that the USF has, win or lose thats bassically the build order you have to use.
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