I dont get you guys (about the RNG). Does everything have to be black and white? Imo no, that gives the game the salt and pepper. Otherwise it would be boring.
Even in real live there is RNG, for example in the King of Sports "Football" (Soccer for the muricans ) that's why it is the king of Sports. I don't want that COH2 turns in to SC or Lol or Dota.
Of curse they can fix some things to make it better for Esports but not to much. I agree that the maps should be better for example and many other things.
Hey, FIFA is a ESport and there is also RNG.
Since when is the winner (of anything in this world) the best one??? Since never.
Was Greece the best team at the Euro 2004? No!!!! We won it anyway, because of RNG.
Was Chelsea the best Team in the champions league in 2012? No again.
But i say this, if you are the best one, 90% of the time you will win.
Ok, don't hang me because i have a different opinion
I've been kind of silent on previous e-sports discussions but after a lot of thought I tend to agree more with the opinion above.
First - is there any rulebook, guideline, or any kind of authority at all of what really is suited for e-sports? I have yet to see one.
Second - As already pointed out, other competitive games have rng
Ceiz's post - While I generally tend to agree with most of your observations, I'm in strong disagreement with both your posts. About your game in the tourney, so Allstars got a death crit on a kat, does that mean if it died you would win? You have no way to know. So you can't go and blame your losses on bad rng. I didn't watch the game very attentively, but just like all games of CoH, I bet every player in that game could come here and bitch about unfortunate rng moments they have.
That brings me to what I think is important for any competition. Things are fair for ALL players. Ciez would you be on here complaining about rng if your team won making bad decisions but allstars got the most amazing rng bucket of shit happen to them? You likely would not even notice.
I think you can go down to the very core of existence and find that everything that exists is subject to rng. Everything. You can control the amount, but you can never truly remove it. Getting to a more human level, there are enough games without rng and I think they are enough already. CoH2 does not need to become chess or checkers to be competitive.
If you look at Sports, say soccer (we're all Americans here right :megusta
. You've got lots of rng going on. First the human body is rng. Each player has a physical strength and the amount of strength is different. Hell, the amount of strength they can even call upon is likely different each day. The weather is a random factor. A perfectly aimed kick could be blown by the wind outside of the goal area.
So with that said, I don't entirely disagree with you. I think rng can be toned down, so it has less of an effect on games. I think it's safe to say though, rng or not you would have lost that game. Rng didn't cause you to lose the game, it was you and sibs decisions vs those of your opponents and they made the better decisions this time around.
If abandon happens too often and is set at 5%, then reduce it to 2.5%. That's pretty easy to deal with I think.
@Romeo - I would like to know why you think main gun destroyed is more unfair the other possible death crits.
One shotting is kind of in the same realm. While I agree with Ciez somewhat, there are things that are a part of the game and war that just don't go well with it though. I think for some things, the community is unanimous in agreement. ISU is likely the easiest example. I never hear anyone tell me how fair it is that it just 1 shotted their full health squad. On the other hand, an on-map artillery shell landing a direct hit on a squad and wiping them sucks, but I don't think is unfair. So perhaps some things need to be toned down, but I feel that goes along with general balance and doesn't really involve only e-sports concerns.