Open Beta Changelog
![avatar of Greeb](/uploads/avatar/8712.jpg?updated=1384792662)
Posts: 971
![avatar of broodwarjc](/uploads/avatar/11035.jpg?updated=1405633402)
Posts: 824
![avatar of Omega_Warrior](/uploads/avatar/6833.jpg?updated=1473949666)
Posts: 2561
I don't know about those JT and ISU changes though. Let's see how they play out.
![avatar of akula](/uploads/avatar/6864.jpg?updated=1377017465)
Posts: 589
-Maxim retreat bug fixed: thank goodness!
-ISU and Jagd requires auto targeting: might be a bit overkill, but I guess this prevents ISU152 spam in long 4v4's
-180ms input delay improvement: always welcome!
-Units no longer flop around on the ground when an explosion hits nearby (if moving): Sounds good to me
-BAR buff: perfect!
-Kubel fuel cost and target size: thank you relic for not going overboard with the changes on this unit
-Dodge WC51 to 0 cp; along with fixes: sounds fair
-Howitzer health increase: about time something was done to these howies
-OBS mode: awwwwwwww yes!
![avatar of butterfingers158](/images/no_av.png)
Posts: 239
![avatar of Brick Top](/uploads/avatar/7895.jpg?updated=1448492305)
Posts: 1168
![avatar of broodwarjc](/uploads/avatar/11035.jpg?updated=1405633402)
Posts: 824
-Howitzer health increase: about time something was done to these howies
I do kinda wish they also buffed the health of the Pak43 too. It suffers the same problem as the Howies did, of being one-shotted by almost any off-map.
![:( :(](/images/Smileys/sad.gif)
![avatar of VonIvan](/uploads/avatar/8110.png?updated=1538769493)
Posts: 2487 | Subs: 21
In the cruzz notes we trust.
There is only one CoH2 Jesus.
![](http://media.giphy.com/media/wcYV1Tg9lsesM/giphy.gif)
![avatar of Aerohank](/uploads/avatar/8718.jpg?updated=1398802096)
Posts: 2693 | Subs: 1
![avatar of ludd3emm](/uploads/avatar/1763.jpg?updated=1384782898)
Posts: 292
![:megusta: :megusta:](/images/Smileys/megusta.gif)
I like that Relic literally admits that Allies are more difficult to play than Axis.
![:foreveralone: :foreveralone:](/images/Smileys/foreveralone.gif)
![avatar of nigo](/images/avatars/MAJ_Pope.png?updated=1428069544)
![Senior Editor Badge](/images/badges/badge_SENIOR_EDITOR.png)
Posts: 2238 | Subs: 15
![avatar of rezzzzen](/images/avatars/partisan.png?updated=1394378846)
Posts: 76
That said, other factors will likely be added to that list as we further investigate some of the challenges players are facing.
So it`s not all, i think there might be some more allied buffs later.
![avatar of Damichem](/uploads/avatar/128.gif?updated=1371338373)
Posts: 20
![avatar of Sierra](/uploads/avatar/10443.png?updated=1405008070)
Posts: 432
Why don't we just cater to whiners fully, call it "Company of Allies".
Now every OKW player is going to be pigeon holed into playing Luftwaffe Ground Forces and Fortifications just to have a suppression platform to hold back the Americunt rifleblobs and Sovieshit Shockblobs.
![avatar of Gdot](/uploads/avatar/8730.jpg?updated=1522268945)
Posts: 1166 | Subs: 1
The ISU/JT change means that they also removed attack move from those units?
Also very curious to hear the answer to this.
![avatar of Aerohank](/uploads/avatar/8718.jpg?updated=1398802096)
Posts: 2693 | Subs: 1
Thankfully they left the elephant alone. In comparison to the other 2 long range super heavies, the elephant just got a lot better without actually getting a buff.
Well done Relic!
![avatar of Tobis](/uploads/avatar/10672.png?updated=1474330799)
![Senior Strategist Badge](/images/badges/badge_SENIOR_STRATEGIST.png)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 2307 | Subs: 4
Way to add a fuel cost on OKW's only non-doctrinal suppression platform Relic.
Why don't we just cater to whiners fully, call it "Company of Allies".
Now every OKW player is going to be pigeon holed into playing Luftwaffe Ground Forces and Fortifications just to have a suppression platform to hold back the Americunt rifleblobs and Sovieshit Shockblobs.
Seriously, you think a cost of only 5 fuel will ruin the unit?
![:rolleyes: :rolleyes:](/images/Smileys/rolleyes.gif)
I'm very impressed with the observer mode, it looks much better than I expected. After the warspoils debut I expected a half-working turd, but it looks better than I could have hoped.
![avatar of BeefSurge](/uploads/avatar/11186.png?updated=1507625095)
Posts: 1891
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