I've got No New Notifications !
How about now?
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I've got No New Notifications !
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Sorry, I need to test notifications check on your top right corner ladies and gentlemen
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In real life there were about 1350 Tigers produced compared to ~50k Shermans
So you can have your 10:1 kill ratio if I can have 37 Shermans for every Tiger
In game terms, 2 Shermans cost about the same as 1 Tiger (more if you include tech costs) and will generally lose to that Tiger.
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Hahaha, I posted this on purpose knowing that you guys will jump to defend the little shermann. Some people are so annoyed by the fact that (let alone resources) german engineering was superior.
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Hahaha, I posted this on purpose knowing that you guys will jump to defend the little shermann. Some people are so annoyed by the fact that (let alone resources) german engineering was superior.
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Allies are more difficult to play as a result of their high unit count and low power ratio per unit. For example, instead of heaving one super heavy Tiger, the USF have two or three Sherman Tanks. In theory, the USF player possesses a relatively similar army value; in practice the execution of this army requires greater coordination. Short term, our goal is to target a few problematic units or upgrades to better align the factional balance. Long term, we will be addressing faction scaling, how the power of a faction compounds into the late game, and difficulty of play related to Allied army composition.
That said, other factors will likely be added to that list as we further investigate some of the challenges players are facing.
So it`s not all, i think there might be some more allied buffs later.
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Hahaha, I posted this on purpose knowing that you guys will jump to defend the little shermann. Some people are so annoyed by the fact that (let alone resources) german engineering was superior.
Posts: 923
Hahaha, I posted this on purpose knowing that you guys will jump to defend the little shermann. Some people are so annoyed by the fact that (let alone resources) german engineering was superior.
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Build 2, problem solvedEven pre patch two or three of them - even when covering each other - would get overwhelmed in 2v2s if there were enough medium tanks - which were always there. Now it´s even worse.
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