M3 can melt Kubel in 3 secs, push away the stumpio (and eventually able to squad wipe), with
JUST MERELY MOVE COMMAND, uncounterable until first screck (NERFED), Rakentenwerfer is a joke, unless the Soviet player is retarded.
Penals making Volks like a child playing toy guns, with flamethrowers even able to kill stumpio. Camping in buildings making it almost unable to flush them out unless you have Stuka in 8 mins mark. (If you get Stuka, good luck with the T34 rush)
I know that some people have a bad attitude against your posts in this forum but in this case I have to say you describe my problem the best.
The M3 with Flamer Penals always feels like a minute 4 KV-8 for me. If the soviet is good at micro he just pushes your units around killing whole squads.
Raketenwerfer doesn't do anything against it because it misses his first shot all of the time and mostly the second too. While reloading, the M3 drives behind it and burns the crew. As Ost you can probably get the Scout Car but as West there is literally no hard counter but M3 hardcounters absolutely everything OKW has. And while you keep your army together trying to kill that thing the soviet keeps spamming 3-4 more Penals capping the whole map.
If the enemy is good then you won't have a fuel point much of the time. And while you try to get your Puma (Flak-HT is not viable as it does nothing against tanks) the enemy has hordes of inf that your Puma can't do anything against. And if you go for anything else but Puma he gets the T34. You probably won't have more than 1 Panzershreck because of the fuel convertion and remember that the enemy might also have a sniper to clear your Raketenwerfer.
Sure in this case it's a lose because the enemy was clearly better.
I'm just trying to say that it's much easier as a Soviet to harass your OKW enemy.
The early game T1 is just like pre-nerf Kübelwagen against US.
There is nothing you can do and if your enemy is some kind of skilled then he won't let you in the game and deny the whole map.
It's what I miss from vCoH. You always knew that every unit had a counter.
Enemy gets a fast Bren Carrier? You can counter it with a Motorbike.
But in CoH2 it's more like 'OK how many men am I willing to sacrifice to kill a single unit?'.