Nothing New except this and suggest new MP gamemode
16 Oct 2014, 23:10 PM
#1
Posts: 240
From all the screenshots, didnt spot a single new unit, new vehicle, except the new campaign mode, looks like you can play the battle in a more 'Iron-cross' style, i like this idea to be implemented in a multi-player.
Why not create a clan like WOT does? for instance, the clan can only be created when there are at least 4 players join in and each player can join in one clan.
Now, two clan or even more can play historical battle to simulate the history but actually interact with it.let's say battle of bulge, one US clan vs one German clan, one side will lose if they lose all of their men or HQ is occupied.the map will change accordingly depends on the territory.
Just like above pictures indicates,each player will have three companies to command,same as your opponent, different company can move to different territory at different speed, take US for instance, Armor company is less mobile, Rifle company is much mobile, Airbone company can drop at certain territory. if you waste you man quite easily, you have cost resource point, however, the resource point depends on how many territories you owned.
so, 6 players will interact on the map, but the battle, could be
1 VS 1, 1 VS 2, 1 VS 3. 2 VS 2, 2 VS 3, 3 VS 3, depends on the movement of your companies, remember, if you friend are in engagement alone, you can still reinforce it,
lets just say 10 mins during battle equals one company on the map move to another territory, so if you friendly troop might be outnumbered by enemy, if he can still hold the line for a certain amount of time and wait for the reinforcement, there might still a chance to win the battle.
but of course, if clan feels tired, it can call off the historical battle and maybe reschedule with your opponent clan to resume it another day, yes, the game can save current progress and resume playing it until one side win.
17 Oct 2014, 02:34 AM
#2
Posts: 170
Could be lots of fun to play but insanely complex to set up.
17 Oct 2014, 04:19 AM
#3
Posts: 262
Coh2 dropped to much to take this move, that project should be from start, or maybe on CoH3. Just there isn't a huge number of players online to keep that system "alive"... This game lacks a huge playerbase, with a reason.
New DLC will probably be a fail, mostly because of the huge price. A DLC SP campaign that will just recycle units that are already in game and give them different name with some maps and scripted events, only "interesting" thing so far is the campaign map, probably be interactive, nothing new. For just 40USD.
Even if they did all that that u mentioned @nwglfls they would probably put a 1xxUSD pricetag on how much they value they work for money.
New DLC will probably be a fail, mostly because of the huge price. A DLC SP campaign that will just recycle units that are already in game and give them different name with some maps and scripted events, only "interesting" thing so far is the campaign map, probably be interactive, nothing new. For just 40USD.
Even if they did all that that u mentioned @nwglfls they would probably put a 1xxUSD pricetag on how much they value they work for money.
17 Oct 2014, 17:23 PM
#4
Posts: 365
tbh im kind of excited about the idea of a campaign map. it kind of makes me feel like it might be a smaller version of total war with things going on in the grand campaign and then you also fight the individual battles.
Though i kind of subtly also feel itll just be more like risk and you move your dot to a new territory and play a mission there.
Though i kind of subtly also feel itll just be more like risk and you move your dot to a new territory and play a mission there.
18 Oct 2014, 02:57 AM
#5
Posts: 656
I'm expecting it to be more along the lines of DoW: Dark Crusade. You move along the map gobbling up territory as you go. Victories will open up more tech or commander abilities and territories may provide additional bonuses as well.
18 Oct 2014, 03:08 AM
#6
Posts: 135
This has to be in MP!!!
18 Oct 2014, 03:18 AM
#7
Posts: 2070
I'm expecting it to be more along the lines of DoW: Dark Crusade. You move along the map gobbling up territory as you go. Victories will open up more tech or commander abilities and territories may provide additional bonuses as well.
Yeah that was great fun. I hope they will implement something like that. Dark Crusade had many factions though so they would have to find something to give COH2 more replayability
18 Oct 2014, 08:00 AM
#8
Posts: 589
this in MP would be amazeballs.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
334 | |||||
12 | |||||
10 | |||||
4 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.602216.736-1
- 3.34957.860+14
- 4.1109614.644+10
- 5.276108.719+27
- 6.305114.728+1
- 7.916405.693-2
- 8.722440.621+4
- 9.261137.656+2
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1235
Board Info
952 users are online:
952 guests
0 post in the last 24h
8 posts in the last week
34 posts in the last month
8 posts in the last week
34 posts in the last month
Registered members: 49107
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM