Relic will be previewing observer mode
Posts: 1740
Does anyone have any screenshots?
I really would enjoy seeing them.
// Edit: Ok found one, maybe it's already in the thread lol.
http://www.coh2.org/file/6152/obsmode-preview.jpg
(Is this Cynthia?)
Posts: 710
Guys I fell asleep yesterday 2 hours before the stream started.
Does anyone have any screenshots?
I really would enjoy seeing them.
Maybe you want to see for yourself?
http://www.twitch.tv/relicentertainment/b/576463837
Posts: 1740
Yeah Cynthia is cool, let's make her our queen.
I would love to see a shared Field of View though.
So you can see Everything team A is seeing.
Posts: 4928
So, anyone else but me that thinks 8 minute delay is excessive? It should be not more than 3 minutes. I have a hard time to see how it would help anyone 180 seconds later when you try to get his attention and try to explain where he could have planted a mine somewhere on the map.
Not at all. Even an 8 minute delay opens up possible exploits, like being able to alert someone to permanent actions (mines, wire, bunkers, mines), especially mines, which are invisible and may remain undetected until tripped. A delay as low as 3 minutes opens up far more possibilities for cheating, like telling your opponent OKW is stockpiling fuel, or that your opponant's forces are largely concentrated around X area, or even predictions based off his resource income + available units / tech which can put the game in another player's favour.
Posts: 1944 | Subs: 2
Not at all. Even an 8 minute delay opens up possible exploits, like being able to alert someone to permanent actions (mines, wire, bunkers, mines), especially mines, which are invisible and may remain undetected until tripped. A delay as low as 3 minutes opens up far more possibilities for cheating, like telling your opponent OKW is stockpiling fuel, or that your opponant's forces are largely concentrated around X area, or even predictions based off his resource income + available units / tech which can put the game in another player's favour.
The only valuable info on that long of a delay is mines. Any decent player should easily recognize troop location or lack of spent fuel in a 8 minute window. 2 minutes is plenty long enough.
Posts: 934
Can this UI be used in watching replays now? I prefer it to the current one.
Posts: 538
BURN HER!!! HOW DARE SHE MAKE A MISSTAKE!!!
This community is disgusting... "Relic trolling us so we troll them" rofl.. you guys should just shut the fuck up in relics stream chat, with all the trolling, announcements of quitting the game etc... You should be happy they even do streams for a one-time-purchase game and given the low viewer numbers you should be even more happy they continue to do it. Don't like the stream? Then don't watch it. Don't like the game? Then stop playing and do something else and stop sabotaging for relic and the people who still enjoy the game. Want to give feedback on the game? Trolling Relics stream chat is not the way to do it. If this was EA they would have cut support in december 2013 and Ardennes Assault would be named Company of Heroes 3, with massive amounts of unlocks ofcourse and you all would have loved it probably.
Edit: Oh and don't even try to say observer mode wasn't #1 priority for the community for the longest time... but now when it's almost here fuck that and fuck relic right? They don't listen lets go trolltroll their stream huehuehue.
same here, you could have put in a more diplomatic way but in the end I totally agree with you.
Posts: 1708 | Subs: 2
Posts: 4928
Boycotting the game wont work.....not here, we're merely a small fraction of the whole community. 1/10 really(including those who are registered here but say nothing or are neutral to both parties involved).
There is only one way to send a message to Relic, joining together in harmonious complaining of the BS we encounter on a daily basis(since we're viewed by outsiders from time to time)
Funny how boycotting the game might not even be necessary if you look at this:
http://steamcharts.com/app/231430#3m
Really because looking at that chart, things don't seem so bad. For much of it's life, the game has fluctuated around 3-4k, occasionally dropping as low into the 2k's. The numbers go up when there's a patch but eventually fall back down again.
Would it be nice to have a larger community, yes. But while we don't have a large community, at least we have one that's reasonably stable, even in spite of several recent departures.
Posts: 2807 | Subs: 6
Posts: 300
Posts: 934
Yes. Its the new UI for replays as well.
Cheers Ipkai!
Posts: 786
I'm just curious how it's gonna look in 4v4 games, when in 2v2 the players screen takes half the screen
I really don't care, actually I'm very happy they optimized it to look great in 1v1 and good in 2v2 (it doesn't take "half the screen" at all, it does actually take less than the UI you have when playing). 3v3 and 4v4 is not something 99% people would want to watch anyway (but suddenly everyone seems to be concerned about the layout in 4v4 just to bash relic).
Anyway, you can scale they UI to minimum and it would look ok even in 4v4s
Posts: 577
A lot of the features were shown, but just to recap a few:
- Persistent player colors: If you switch between players their colors stay the same. Also, they are the same for every person spectating this games.
- Viewing parties: Syncs automatically for all viewers and the host of the party can accelerate / pause for all. Great for doing casts together, one person streams and all are in a viewing party & Skype call.
- Viewing options: Set the delay, password etc
- Ingame stats: You know the after-action stats you get? You can see them get updated in real time.
- Resizeable Hud: Well, self explanatory
I'm just curious how it's gonna look in 4v4 games, when in 2v2 the players screen takes half the screen
http://www.coh2.org/file/6152/obsmode-preview.jpg
Doesn't really look like half the screen
3v3 and 4v4 were thought about. Don't worry.
I guess when it gets released you'll see for yourself. For me personally I was quite sceptical at first, but the tool has come a long way and it's still in development.
Thanks for the presentation
Posts: 542
Posts: 64
Posts: 1355
The fuck guys, I am also very critical, but this is just plain crazy.
They just showed a major improvement to both automatch and competition.
Be happy, write down your doubts but dont act like total dicks.
This is a good thing, lets remember that.
This!!!
Stop bitching already. I also dont like the bugs but this is a complete different thing so take a minute and appreciate it.
Posts: 976
I really don't care, actually I'm very happy they optimized it to look great in 1v1 and good in 2v2 (it doesn't take "half the screen" at all, it does actually take less than the UI you have when playing). 3v3 and 4v4 is not something 99% people would want to watch anyway (but suddenly everyone seems to be concerned about the layout in 4v4 just to bash relic).
Anyway, you can scale they UI to minimum and it would look ok even in 4v4s
I would watch 4vs4 exclusively, your are wrong.
Posts: 786
I would watch 4vs4 exclusively, your are wrong.
Posts: 2280 | Subs: 2
Permanently Banned
I would watch 4vs4 exclusively, your are wrong.
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