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russian armor

Bugs out of control

Vaz
25 Sep 2014, 15:49 PM
#1
avatar of Vaz

Posts: 1158

The bugs in this build are getting out of hand. In particular the "forgotten" move orders has to be the worst. Vehicles are literally just randomly stopping when they feel like it. There has always been bugs in this game but the ones in this build are driving me nuts. I would rather roll back to the last patch, then wait for the next iteration in who knows how long. I'd rather deal with the backwards mg than the forgotten move orders.
25 Sep 2014, 16:06 PM
#2
avatar of theblitz6794

Posts: 395

Since USF is so micro intensive (by design) and UP to begin with, it's like there's a Relic conspiracy to ruin USF play
25 Sep 2014, 17:56 PM
#3
avatar of troyquigley

Posts: 226

jump backJump back to quoted post25 Sep 2014, 15:49 PMVaz
The bugs in this build are getting out of hand. In particular the "forgotten" move orders has to be the worst. Vehicles are literally just randomly stopping when they feel like it. There has always been bugs in this game but the ones in this build are driving me nuts. I would rather roll back to the last patch, then wait for the next iteration in who knows how long. I'd rather deal with the backwards mg than the forgotten move orders.


i sure hope/pray that todays patch fixes at least a number of the glaring bugs w/out bringing to many new ones.
27 Sep 2014, 17:26 PM
#4
avatar of SexualSalamanca

Posts: 46

That feel when no one even brought up the MG Retreat bug, where if the gunner is killed on retreat the entire unit chooses to die defending his body and the gun rather than taking it back to base.:guyokay:
27 Sep 2014, 17:30 PM
#5
avatar of Bulgakov

Posts: 987

The Mg retreat bug is payback for all the months of Maxim spam. But yeah, it needs to go.
27 Sep 2014, 18:00 PM
#6
avatar of SexualSalamanca

Posts: 46

The Mg retreat bug is payback for all the months of Maxim spam. But yeah, it needs to go.


MRW someone implies that there were more than two reliable strategies for the last few months for soviets other than Maxim/Sniper spam:


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Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Yesterday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Yesterday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Yesterday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Yesterday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Yesterday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
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aaa: Funy thing new players dont know that. And are trying to compete vs hacks
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aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
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aaa: 2 cheaters in 3 days. MH and DH
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aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
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Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
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aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Last Monday, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM

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