Hey there!
I've been wondering about the war spoils system, does it matter what difficulty level, online, multiplayer, single player skirmish or something else that gets you more war spoils?
I'm at level 60 and i've seen people with so much more war spoils even in lower levels.
How the War Spoils actually work?
25 Sep 2014, 11:11 AM
#1

Posts: 18
25 Sep 2014, 11:20 AM
#2

Posts: 57
It's a random dropped based around in-game time isnt it?
25 Sep 2014, 12:38 PM
#3

Posts: 18
It's a random dropped based around in-game time isnt it?
So if i play skirmish with easy level all the time, i get same amount and as powerfull war spoils than a player who plays online all the time?
25 Sep 2014, 12:41 PM
#4

Posts: 640
Hey there!
I'm at level 60 and i've seen people with so much more war spoils even in lower levels.
I don't think you can distinguish items as warspoils, they might have as well just bought them?
25 Sep 2014, 13:33 PM
#5


Posts: 1021 | Subs: 1
as far as my experince goes, every hour withozt a drop increases your chance to get a item after the game.
hust play this map against easy AI:
http://steamcommunity.com/sharedfiles/filedetails/?id=289219899
its excellent. already got 2 okw commanders today
hust play this map against easy AI:
http://steamcommunity.com/sharedfiles/filedetails/?id=289219899
its excellent. already got 2 okw commanders today

25 Sep 2014, 14:41 PM
#6

Posts: 57
So if i play skirmish with easy level all the time, i get same amount and as powerfull war spoils than a player who plays online all the time?
As long as you complete the matches (or surrender too I think, that's the way I interpreted it yes. Reading the patch notes a few months back when it was released, it said something along the lines of there are certain in-game time markers (which weren't disclosed) and when they were met you had a chance of a war spoil. Not sure why this sometimes entitles you to more than one - unless there's a similarly reduced chance of a second and then an even smaller chance of a third upon reaching these in-game time markers...
Personally though I think this is the wrong to do it as I agree there should be more of an incentive/reward for competing in auto-matches. The chances of drops should be increased for completing auto match games and possible there chances of getting decent drops should also be increased for this too.
I realise the current system has come about on the back of the short lived CoHO release whereby spoils were only dropped for auto matching and the community forum went mad with comp-stomp players who moaned that they didn't get any drops from playing their preferred gaming mode. Lord knows why they needed elite units for comp stomps though!
The thing is I think this has had an adverse affect on the game, particularly competitively as now there's hardly incentive to play auto matching. I used to love it on CoHO but so far I've not been as enthusiastic about it on CoH2 (more to do with loading times and balance issues thought to be fair), but it was more of an incentive to play competitively previously. I know other layers in our community feel the same too and don't bother with auto matching purely because they dont have to any more.
Id love to see hero units (made a post about this on another suggestion thread over at Relics boards) return or something similar like quality bulletins that were exclusive auto-matching rewards though.
3 Oct 2014, 23:45 PM
#7

Posts: 94
OOOH BOX!
War spoils are just based on time played, game type has no effect.
The only problem I have with the system is the duplicates and I also liked how it used to be (that you could earn bulletins). For example getting a KV8 to vet 3 5 times would give you a bonus to the KV8.

The only problem I have with the system is the duplicates and I also liked how it used to be (that you could earn bulletins). For example getting a KV8 to vet 3 5 times would give you a bonus to the KV8.
4 Oct 2014, 05:35 AM
#8

Posts: 896
War spoils are based on time spent in game and they are granted every 2-3 hours. There is a time limit per game which is 1 hour, so if your game will go over 1 hour it will register as only 1 hour game. It doesn't matter if you play online or versus cpu.
18 Oct 2014, 02:39 AM
#9

Posts: 1216
It is based on time, at least so says Relic. They apparently have also altered it later on to have the drop favour the faction you are playing, but only by a little bit: about 2/3 of drops I get are related to the faction I play as (as of late, mostly USF).
I have specifically gotten drops when my team surrendered, so yes, surrender or defeat in general DOES contribute to war spoils drops.
Other factors like difficulty and number of players and the map involved are not factors. I for one have been playing pretty much only custom maps and matches vs. AI and I have gotten drops. As far as I am concerned, time is the only thing worth considering.
I have done some math regarding my own drops, so far my best guess is 3-5 games (average 20 minutes per match) is what you need to get before you even start to expect a drop. I have however once played a slew of games, got a drop, and then a single 30min match later got another drop. So far the nature of drops is randomized.
And of course, duplicates are likely to occur. I have FOUR of the same commander.
I have specifically gotten drops when my team surrendered, so yes, surrender or defeat in general DOES contribute to war spoils drops.
Other factors like difficulty and number of players and the map involved are not factors. I for one have been playing pretty much only custom maps and matches vs. AI and I have gotten drops. As far as I am concerned, time is the only thing worth considering.
I have done some math regarding my own drops, so far my best guess is 3-5 games (average 20 minutes per match) is what you need to get before you even start to expect a drop. I have however once played a slew of games, got a drop, and then a single 30min match later got another drop. So far the nature of drops is randomized.
And of course, duplicates are likely to occur. I have FOUR of the same commander.
PAGES (1)

1 user is browsing this thread:
1 guest
SHOUT IT OUT!



Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Last Wednesday, 16:58 PM
SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Livestreams
![]() |
![]() |
![]() |
31 | ||
![]() |
![]() |
![]() |
15 | ||
![]() |
![]() |
![]() |
13 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
116 | ||
![]() |
![]() |
![]() |
36 | ||
![]() |
![]() |
![]() |
15 | ||
![]() |
![]() |
![]() |
6 | ||
![]() |
![]() |
![]() |
4 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.43163.872+9
- 2.59482.879+8
- 3.14839.791+7
- 4.13344.751+7
- 5.286162.638+4
- 6.18151.780+4
- 7.313114.733+9
- 8.378255.597+4
- 9.14265.686+10
- 10.17773.708+3
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
14

Download
1364
Board Info
237 users are online:
237 guests
1 post in the last 24h
6 posts in the last week
62 posts in the last month
6 posts in the last week
62 posts in the last month
Registered members: 53539
Welcome our newest member, phimsexvietsub88
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, phimsexvietsub88
Most online: 2043 users on 29 Oct 2023, 01:04 AM