Pathfinders
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Posts: 54
The I&R ones i don't get, since without the scoped rifles i can't see how they'd carry their weight.
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Posts: 239
The I&R ones i don't get, since without the scoped rifles i can't see how they'd carry their weight.
The have a fantastic artillery strike they can call in
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that was my idea u idea-stealer
Yes. credit where due.
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paradropped AT guns and MGs should also be capable of reinforcing at beacons
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Sometimes it's really annoying when they tend to wonder too close to the actual action and then they are just dead meat.
I have to try What Doth Life?!'s idea, to hide them for pack howitzer etc.
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I used to think this unit was not worth it, but it feels a little more effective than before with all the changes to infantry, upgrades, and so on. Now I'm not so sure. What do other people think?
I been playing with pathfinder a lot lately. and honestly romeo I been thinking the same thing. there a lot more useful then I thought but still not as good as the axis counter part. romeo I don't know if u tried it but if u get 2 bars on a pathfinder it turns into a very good unit. but makes it more costly. the pathfinders keep the 2 snipers they have plus 2 bars and its seems they can start killing things pretty well. if usa players like airborne and havnt tried this try it. I usually get lvl 3 fast and have about 40 kills in a game with pathfinders as long as u don't lose them. but they still should get a cost reduction imo maybe 270 would be fine
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That said, I don't feel they are worth making space for. They are pretty over-costed for what you get: someone made a thread comparing them to JLI a while ago and its almost a joke how much more JLIs do for a tiny manpower difference.
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