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russian armor

Maxims are not useable right now

16 Sep 2014, 14:31 PM
#1
avatar of RunToTheSun

Posts: 158

So i just come out of a 2v2 where i used maxims .

biggest mistake ever . I lost every maxim squad i build because retreating is completly bugged on them.
whenever they retreat they setup again and the command gets cancled , as soon as i saw enemy blobs aproaching i retreated , yet one member dies and they set up again , i had a single maxim squad getting rekt by a single flanking squad because i had to retreat it 4 times! didnt help it would set up again and again , and each time i have to issue a new retreat command

like wtf is wrong with them
16 Sep 2014, 14:39 PM
#2
avatar of FrikadelleXXL

Posts: 390

Permanently Banned
I know this bug. However maxim spam is one of the 2 opening possibilites you have as soviet, so you have to deal with it.
16 Sep 2014, 14:39 PM
#3
avatar of dasheepeh

Posts: 2115 | Subs: 1

I know this bug. However maxim spam is one of the 2 opening possibilites you have as soviet, so you have to deal with it.


bullshit.
16 Sep 2014, 14:44 PM
#4
avatar of NinjaWJ

Posts: 2070

Yeah it ois a real annoying bug. ive had maxims just stop retreating midway and you have to order them to retreat again :/
16 Sep 2014, 14:49 PM
#5
avatar of Katitof

Posts: 17914 | Subs: 8



bullshit.

Why? Sniper opening died?
16 Sep 2014, 14:59 PM
#6
avatar of dasheepeh

Posts: 2115 | Subs: 1

jump backJump back to quoted post16 Sep 2014, 14:49 PMKatitof

Why? Sniper opening died?


Widen your horizon, stop listening to the same people and above all, play the damn game.
16 Sep 2014, 15:41 PM
#7
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
if only this game were playable
16 Sep 2014, 15:48 PM
#8
avatar of Brachiaraidos

Posts: 627

Widen your horizon, stop listening to the same people and above all, play the damn game.


I do. Regularly. On both sides.

If my soviet opponent opens with anything but a pair of maxims or M3/Snipers he is going to lose hard, and I will laugh merrily as he does so.
16 Sep 2014, 15:48 PM
#9
avatar of FrikadelleXXL

Posts: 390

Permanently Banned
Because soviet "infantry" aka cannon fodder conscripts are useful as main infantry. oh wait
16 Sep 2014, 16:21 PM
#10
avatar of Ginnungagap

Posts: 324 | Subs: 2

It wouldn't be a true relic patch if there weren't new bugs to discover.
16 Sep 2014, 16:25 PM
#11
avatar of RunToTheSun

Posts: 158

Yeah this patch is a really unpleasant experience so far for me.
I am barely playing the game atm
16 Sep 2014, 17:28 PM
#12
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

16 Sep 2014, 17:37 PM
#13
avatar of wayward516

Posts: 229

A pair of maxims is not maxim 'spam' come on
16 Sep 2014, 22:37 PM
#14
avatar of steel

Posts: 1963 | Subs: 1

It wouldn't be a true relic patch if there weren't new bugs to discover.
Lol, QFT. This post is never wrong.

On-topic, I wonder what caused the bug. I've had MG crew stop retreating at least once in a game because of someone shot his friend. This seems like a stop gap solution to stop maxim spam for a while. I guess they might consider changing how some things in Soviet faction work next time?
17 Sep 2014, 12:56 PM
#15
avatar of MilkaCow

Posts: 577

It's the symbiotic relationship between the support weapons and it's crew. Sometimes when a person dies the maxim goes into shock, which means it's wheels block.

It also happens to other support weapons, but as the ATGs are bigger and more mature, they are harder to shock. The MG42 and 34 are actually the most easy ones to scare, yet you hardly ever notice since they have no wheels. They sometimes position in the wrong direction though, simply because that forces the crewmember to pick them up again - they just want to be held.
17 Sep 2014, 13:02 PM
#16
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

It's the symbiotic relationship between the support weapons and it's crew. Sometimes when a person dies the maxim goes into shock, which means it's wheels block.

It also happens to other support weapons, but as the ATGs are bigger and more mature, they are harder to shock. The MG42 and 34 are actually the most easy ones to scare, yet you hardly ever notice since they have no wheels. They sometimes position in the wrong direction though, simply because that forces the crewmember to pick them up again - they just want to be held.

17 Sep 2014, 13:33 PM
#17
avatar of Colonel0tto
Donator 11

Posts: 147

+1 Sarantini

MilkaCow this still doesn't explain why the mg retreat bug is worse this patch. What on earth is the point of 'shock' on retreating squads? It's not a mechanic that can be taken advantage of intuitively, all it does is cause frustration.
17 Sep 2014, 13:58 PM
#18
avatar of MilkaCow

Posts: 577

Guys, I was trolling for once :P

It's a bug and it's been reported a few times. We provided Relic with several replays on it already, but it seems it's by far not as easy to fix as it seems.

There seem to be quite a few bugs with retreats and support weapons in general that were magnified by WFA and some subsequent patches. Weapons getting stuck (feels like it happens less nowadays though, I know that was a huge issue at WFA release) and retreats canceling or units getting stuck on retreat. It's super annoying though.
17 Sep 2014, 16:35 PM
#19
avatar of DanielD

Posts: 783 | Subs: 3



I do. Regularly. On both sides.

If my soviet opponent opens with anything but a pair of maxims or M3/Snipers he is going to lose hard, and I will laugh merrily as he does so.


I assume you're talking about 2v2, in which case I gotta say you're wrong. I've won games against good teams with 5 cons + molotovs as the soviet player. I actually find it way stronger than opening t1 or t2.
17 Sep 2014, 20:32 PM
#20
avatar of RandomName

Posts: 431

Just had this bug. Retreated full health maxim against okw blob.... maxim sets up, runs 5 meter, sets up again, gunner gets killed, replaces gunner, runs 2 meters, sets up again.... dies and gets captured. And yes, this happened all on retreat. As SU you need maxims and this bug is killing the whole early game. I just lost at leat 5 games because of it in the last 2 days.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM

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