First normal strat for Ostheer 1v1
Posts: 2807 | Subs: 6
1. first what you need is to have 2 pios in early game so you get another one
2. with first pios you are going to cap some map point, usually go for some cool territory like fuel or muni
3. second pio is building T1 and joining capping the first pios
4. My fav BO from T1 - 2x MG's 3x grens - why? because mortar sucks and i like grens and mg combo, sniper useless in early
5. in first mins try to focus on one side of the map (usually 2 VP's)
6. don't get early flame upgrade on pios because it's useless and easy to lose, grens LMG is better IMO, also you must have like 35 muni all the time to faust flame HT if it's cuming because it's very annoying when it burns your soldiers like sausages on grill
7. When situation is stable and you got some nice fuel income i suggest to skip T2 and go for insta T3 and first ostwind tank, why ostwind? because it's best long range anti infantry tank that can also kill some early HT's and tanks (for example SU-85 if ostwind is well micro'ed) and even T-34 sometimes (don't forget that ostwind kills every kind of tank that is standing on ice, just use graound attack on enemy tank and watch how it's sinking lol, fooking OP it is i must say)
8. When enemy is spamming SU-85 you must go T4 and panther/Elefant, otherwise you are doomed, T3 units can't beat SU-85, even Stug spam, you can also try backtech to packs when you don't have much fuel
9. When enemy is spamming other tank than SU-85 then feel free to spam Stugs and butthurt him as much as you want
Other motes:
- flamers are no longer OP since new update on Beta so it's useless to go it in first place
- early barbed wire building when pioniers are within territory (they are capping) is a good idea
- don't make S-mine field because it's waste of ammo and pioniers are building it very slow
- 20mm upgun for Scout car decreases efficiency to infantry but can kill T-70's HT's and sometimes rear T-34 armor
- panzergrenadiers are useless IMO in 1v1 since they build cost is high and reinforce too and it's easy to lose some squad members even to one or two cons squad
- good to build teller mine sometimes because they are mostly immobilizing or destroying engine for enemy tanks (and insta kill for smaller tanks and HT's)
- in 1v1 it's always good to build muni OP's only since you will need muni in great numbers
I think it's all for now, before you start playing Beta you shoul watch tutorial and learn everything what's necessary MVGame
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- panzergrenadiers are useless IMO
stopped reading there MVGame
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Nice strat Bartholomew.
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If u use 3 bulletins just for buffing grenadiers, you'll have nice strong early grens.
Posts: 139
flame Half Track does super damage and with the blessed Barton strategy I own already 2/3 of the map, and i don't feel comfortable going T3 straight away and because of the Pak. I will probably hate a late game fuel problem, Ostwind,( Stug spam is lots of fuel) and Pak is just good vs heavy tanks.
BartonPL TY
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