OKW Manning a weapon while it is being salvaged
23 Aug 2014, 04:06 AM
#1
![avatar of Partisanship](/images/avatars/partisan.png?updated=1394378846)
Posts: 260
Lately, some of my sources have revealed to me that while salvaging a weapon, it can still be manned. Once the salvaging is complete, the result is the weapon dissapearing but you get two squads instead of one. Some players I know say they've seen folks spam high tier infantry this way. If this is true, then it should be fixed immediately!
23 Aug 2014, 04:40 AM
#2
![avatar of Sully](/uploads/avatar/10073.jpg?updated=1407687090)
Posts: 390 | Subs: 2
It's true and was reported during the alpha.
23 Aug 2014, 04:47 AM
#3
![avatar of QuicksandGM](/uploads/avatar/8851.jpg?updated=1391040321)
Posts: 68
Just tried this and it worked.
2 Outcomes:
It's a bug - I noticed that the models who re-crew the weapon just stand there. You can't select them or give them orders, I didn't notice whether or not they will auto target enemies though.
If they don't auto target then you're just giving your opponents easy vet.
It's an exploit - If they do auto target enemies and they're placed in a good green position, that would not be fair. Still kind of giving xp if they're stranded alone but they're still shooting.
2 Outcomes:
It's a bug - I noticed that the models who re-crew the weapon just stand there. You can't select them or give them orders, I didn't notice whether or not they will auto target enemies though.
If they don't auto target then you're just giving your opponents easy vet.
It's an exploit - If they do auto target enemies and they're placed in a good green position, that would not be fair. Still kind of giving xp if they're stranded alone but they're still shooting.
23 Aug 2014, 05:44 AM
#4
![avatar of Burts](/images/avatars/rear_echelons.png?updated=1440837436)
Posts: 1702
Yeah, you can duplicate obersoldaten this way.
23 Aug 2014, 06:06 AM
#5
![avatar of braciszek](/images/avatars/m5_quad.png?updated=1440837396)
Posts: 2053
Yeah, you can duplicate obersoldaten this way.
The new squad wont have an lmg34, though....
23 Aug 2014, 06:08 AM
#6
![avatar of Rogers](/images/no_av.png)
Posts: 1210 | Subs: 1
Gotta love the found in alpha, still a problem bugs. Look at that sound popping issues with headphones that has existed since COH2 Alpha. No fix.
23 Aug 2014, 07:12 AM
#7
![avatar of MarcoRossolini](/images/avatars/jackson.png?updated=1440837299)
Posts: 1042
Interesting... ![:wub: :wub:](/images/Smileys/wub.gif)
![:wub: :wub:](/images/Smileys/wub.gif)
27 Aug 2014, 19:58 PM
#8
![avatar of LSDuffy](/uploads/avatar/11250.jpg?updated=1406437430)
Posts: 117
Gotta love the found in alpha, still a problem bugs. Look at that sound popping issues with headphones that has existed since COH2 Alpha. No fix.
For the love of god relic fix that popping sound! It has driven me to mental breakdowns, I play in fear of my eardrums exploding!
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