Not that strange for that big gun to shoot trough a house and kill a tank behind it. But it is cool to see and kinda stupid when the jagdtiger shoots trough 4-5 houses and hit with full damage
Is it possible for Relic to make that damage is hugely reduced after the first house? And lets say impossible to penetrate 3rd house after the first and second? Even more to tweak if the house is made from brick or just wooden house, so that matters too in final stopping power that hits the target at end?
If the engine(of game) allows that kind of stuff to be put in game, then that should be "optimal" thing to put it to balance that unit and keep it between fun and not annoying.
Shooting through houses should reduce accuracy!