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russian armor

Sherman Battle Group

1 Aug 2014, 12:58 PM
#1
avatar of Cruzz

Posts: 1221 | Subs: 41

Looking through the files, I can't find a single mention of it actually giving any bonuses. They have a bunch of lines of code checking how many vehicles that have the aura are present, but no stat changes being applied at any point. Am I just blind or does this veterancy ability currently in fact do absolutely nothing except display an icon?
1 Aug 2014, 13:03 PM
#2
avatar of Katitof

Posts: 17914 | Subs: 8

Well, if it did absolutely nothing it would at least be consistent with allies/soviet armor vet so far.
1 Aug 2014, 15:48 PM
#3
avatar of MilkaCow

Posts: 577

You are blind. :P

\attrib\slot_item\aef\sherman_battle_group_item_mp
1 Aug 2014, 16:36 PM
#4
avatar of Cruzz

Posts: 1221 | Subs: 41

You are blind. :P

\attrib\slot_item\aef\sherman_battle_group_item_mp


Thanks, apparently the in-file search I've been using does not in fact match filename.
1 Aug 2014, 23:26 PM
#5
avatar of astro_zombie

Posts: 123

Can someone explain what the sherman battle group is?
1 Aug 2014, 23:46 PM
#6
avatar of Khan

Posts: 578

Well, if it did absolutely nothing it would at least be consistent with allies/soviet armor vet so far.




Can someone explain what the sherman battle group is?


It's the veteran 1 ability of Shermans (Others too?) that enables them to fire faster etc when in proximity to other American tanks.
2 Aug 2014, 01:29 AM
#7
avatar of astro_zombie

Posts: 123

jump backJump back to quoted post1 Aug 2014, 23:46 PMKhan






It's the veteran 1 ability of Shermans (Others too?) that enables them to fire faster etc when in proximity to other American tanks.


I thought that was called radio net? Are you sure?
2 Aug 2014, 01:44 AM
#8
avatar of MilkaCow

Posts: 577

It's called "Battle Group" in the stats / gamefiles, ingame description and name is radio net though.
2 Aug 2014, 01:56 AM
#9
avatar of astro_zombie

Posts: 123

It's called "Battle Group" in the stats / gamefiles, ingame description and name is radio net though.


Oh, thanks man. Radio net sounds better anyway.


I was kind of hoping this was some new commander or something. 1200 MP, call in 3 shermans! lol
2 Aug 2014, 04:42 AM
#10
avatar of OMGPOP
Donator 33

Posts: 137 | Subs: 2

I can't help but feel something is missing in this thread, namely, what are the bonus parameters for Sherman Battle Group/Radio Net?
2 Aug 2014, 15:16 PM
#11
avatar of MilkaCow

Posts: 577

Meh, I try to not post those stats anymore since a big part of the community just misuses them / lacks an understanding what it actually means. That's why I wrote down exactly where you find the bonus in the files, but not the actual bonus.
2 Aug 2014, 15:44 PM
#12
avatar of Katitof

Posts: 17914 | Subs: 8

Meh, I try to not post those stats anymore since a big part of the community just misuses them / lacks an understanding what it actually means. That's why I wrote down exactly where you find the bonus in the files, but not the actual bonus.


There is still a few of us that can read them correctly :)

And the vet bonuses are about the only stats I don't have access to(read: too lazy to dig myself).
I do have a text document where I've got all ost and sov vet, but nothing on new armies.
2 Aug 2014, 20:17 PM
#13
avatar of akula

Posts: 589

please post the bonuses :)
2 Aug 2014, 20:21 PM
#14
avatar of wooof

Posts: 950 | Subs: 1

just because im nicer than milka, .9 reload modifier and 1.05 sight radius modifier
2 Aug 2014, 20:37 PM
#15
avatar of Katitof

Posts: 17914 | Subs: 8

I assume it stacks with more tanks around?
Or is it single buff?
2 Aug 2014, 21:00 PM
#16
avatar of KovuTalli

Posts: 332

It seems to stack in game if you look at the Sherman's buffs I think I've seen Radio Net I, II and III
2 Aug 2014, 21:54 PM
#17
avatar of Shadow

Posts: 89

TBH i cant tell the difference at all, i can see the little star thing above my tanks but its nothing game changing.
3 Aug 2014, 00:54 AM
#18
avatar of akula

Posts: 589

jump backJump back to quoted post2 Aug 2014, 20:21 PMwooof
just because im nicer than milka, .9 reload modifier and 1.05 sight radius modifier


how is this difficult to understand? :huhsign:
3 Aug 2014, 00:55 AM
#19
avatar of akula

Posts: 589

It seems to stack in game if you look at the Sherman's buffs I think I've seen Radio Net I, II and III


meaning if you have multiple vetted shermans?
3 Aug 2014, 02:05 AM
#20
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

Once a Sherman has vet 1 it will get Radio Net I, II, or III depending on how many vehicles are nearby. It doesn't care at all whether the other vehicles are vetted Shermans or anything else.
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