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russian armor

Suggestions for Future balance changes

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30 Jul 2014, 02:21 AM
#1
avatar of VetLolcake

Posts: 342

Permanently Banned
Hi jacked a list from official forums but this hit the nail on the head. I also added a few issues not covered.

O.K.W.

Volks

Need DESPERATE damage increase or at least ability to buy LMG like grens. Simply cannot compete toe to toe with any infantry even conscripts due to Oorah. They are currently useless and PFs are only decent alternative but even then PFs cant go toe to toe with rifleman unless upgraded

Kubelwagon
-needs more range, or time to suppress should be reduced from 3 seconds to 2

Panzer II 'Luchs'
-cost should be reduced from 50 to 40 FU

Panther
-cost should be reduced from 175 to 155 FU. Slight increase in Damage and armor and HP (10-15%). Also make more effective vs infantry because it seems its firing blanks.

Panzerfusiliers
-cost should be increased from 290 to 305 MP to better reflect their performance. Currently only viable infantry vs Rifleman and Con spam. even then they are not as competitive till upgdaded. But by then Rifles have two LMGs in squad......

Jaeger light infantry

Made useless after last patch. Fix it.

Raketenwerfer
10% range increase and Retract changes to incoming fire made in the last patch. That was absolutely stupid.


Ostheer

Grens

Very slight increase (10%) in Long range damage. This is justified and Conscripts Oorah in and negate the advantage greens have almost immediately. This should be punished slightly more.

222 Armored Car
-needs HP buff and cost increase to balance against USF light vehicles

251 Flame half-track
-flamethrower upgrade should be unlocked at T2 again. Cost decrease to 90 Muns and HP increase.

Panzergrenadiers
-need armor buff to 1.2

Tiger

Buff to pre nerf patch no need to nerf it at all. Decrease price as not reflective of performance vs IS2.

Panther
AS OKW

Panzerwerfer
-needs AoE buff like the Katyusha

Brummbar
-cost should be reduced from 160 to 130 FU to make it more viable for smaller games
U.S.F.

T4 and T3 teching.

Reduce by 20 fuel to make more viable. Reduce T1 Tech to 35 fuel.

Riflemen
-M1 Garand DPS Decrease for both Long and Medium range should be reduced to balance against Grenadiers. Grens no chance to do anything.

US infantry General

Reduce Ability to carry two LMGS to one. it Is Way over the top.

M15A1 half-track
-needs to have a set-up time like the FlaK half-track.

M1919
-upgrade cost should be increased from 60 to 75 MU

'Easy 8' Sherman
-cost should be increased to 400 MP and 150 FU and CP increased to 10

WC51 "Jeep"
-CP should be increased from 0 to 1. Sligjh HP decrease (10%)

Soviets

Maxims

ENOUGH SAID. ENOUGH SAID. ENOUGH SAID. Durability, Suppression, range damange all way over the top. Address this

Penal Battalions
-SVT-40 long range DPS should be increased to better distinguish them from Conscripts

SU-76
-cost should be reduced from 70 to 55 FU

T-70
-cost should be reduced from 70 to 60 FU

Katyusha
-damage needs to be reduced from 160 to 100 and AoE reduced from 6 to 5. Increase scatter

ISU-152
-scatter should be increased from 8.7 to 12 and AoE reduced from 6 to 5

Guards
-should be able to buy back dropped weapons

IS2

NERF To pre-patch. this tank is an obvious problem and nothing cna penetrate it atm. its a JOKE.

That is all.
30 Jul 2014, 02:45 AM
#4
avatar of Retaliation
Donator 11

Posts: 97





Panzerfusiliers
-cost should be increased from 290 to 305 MP to better reflect their performance. Currently only viable infantry vs Rifleman and Con spam. even then they are not as competitive till upgdaded. But by then Rifles have two LMGs in squad......


I feel like you added on to this without actually understanding what was being suggested.
30 Jul 2014, 06:19 AM
#5
avatar of VetLolcake

Posts: 342

Permanently Banned






I feel like you added on to this without actually understanding what was being suggested.


Whats difficult to understand? Increase the cost of PF's to 310.

But im saying they cant really go toe to toe with rifleman unless upgraded.
30 Jul 2014, 06:26 AM
#6
avatar of wooof

Posts: 950 | Subs: 1

the short version:

buff all axis except fusiliers.

nerf all allies except penals.
30 Jul 2014, 06:31 AM
#7
avatar of VetLolcake

Posts: 342

Permanently Banned
jump backJump back to quoted post30 Jul 2014, 06:26 AMwooof
the short version:

buff all axis except fusiliers.

nerf all allies except penals.


In short. Bring balance to the game. And stop 90% win rates of SOviets and USF compared to 70% of OH and OKW.

STOP US NOOB INfantry BLOBS
STOP MAXIM SPAM
STOP E8 IMBA OP spam
STOP IS2 Being impenetrable
Make OKW Volks decent
Make OH PLAYABLE again.

Nothing to do with shifting balance to another nations. Its about pure balance
30 Jul 2014, 06:40 AM
#8
avatar of Retaliation
Donator 11

Posts: 97



Whats difficult to understand? Increase the cost of PF's to 310.

But im saying they cant really go toe to toe with rifleman unless upgraded.


I suppose if you think rifles are over preforming it's consistent. Saying that their 290mp cost was to low while also saying they were worse than a 280mp squad just struck me as really odd like you had added on to someone else's thought. So I take back that comment.

However, I will never take back the .gif!
30 Jul 2014, 06:54 AM
#9
avatar of Burts

Posts: 1702

Oh dear.
30 Jul 2014, 07:14 AM
#10
avatar of VonIvan

Posts: 2487 | Subs: 21

Vetlolcake's back everybody. Prepare your popcorn.
30 Jul 2014, 07:15 AM
#11
avatar of Cruzz

Posts: 1221 | Subs: 41

Best comedy I've seen this week, A+, would read again.
30 Jul 2014, 07:21 AM
#12
avatar of Flamee

Posts: 710

Aw jeez, not this shit again.

30 Jul 2014, 07:31 AM
#13
avatar of Cabreza

Posts: 656



I suppose if you think rifles are over preforming it's consistent. Saying that their 290mp cost was to low while also saying they were worse than a 280mp squad just struck me as really odd like you had added on to someone else's thought. So I take back that comment.

However, I will never take back the .gif!


You are actually correct Retaliation. Vetlolcake plagiarized a balance post by C0ffeebeanz on the official forums then inserted his own opinions on top of it. You can find C0ffeebeanz post here.

Try to spot all the differences!

30 Jul 2014, 07:38 AM
#14
avatar of braciszek

Posts: 2053

jump backJump back to quoted post30 Jul 2014, 07:31 AMCabreza


You are actually correct Retaliation. Vetlolcake plagiarized a balance post by C0ffeebeanz on the official forums then inserted his own opinions on top of it. You can find C0ffeebeanz post here.

Try to spot all the differences!



Thanks for giving credit to the proper owner. C0ffeebeanz's post isnt biased whatsoever, and has only simple balance changes for real controversial things.
30 Jul 2014, 07:43 AM
#15
avatar of Cabreza

Posts: 656



Thanks for giving credit to the proper owner. C0ffeebeanz's post isnt biased whatsoever, and has only simple balance changes for real controversial things.


You're welcome. Didn't like seeing what he did to the original.
30 Jul 2014, 08:28 AM
#17
avatar of __deleted__

Posts: 807




STOP US NOOB INfantry BLOBS



Disagree. that would also mean stop my OKW infantry blob too, and I don't wannaaaa....:*(: :p
30 Jul 2014, 08:32 AM
#18
avatar of J1N6666

Posts: 306

Another Vetlolcake thread? YES!

Agree with everything. Didnt even read.
30 Jul 2014, 09:57 AM
#19
avatar of dasheepeh

Posts: 2115 | Subs: 1

i <444>3 lolcaek.


:foreveralone:
30 Jul 2014, 10:18 AM
#20
avatar of adrian23

Posts: 87

if you implement this changes considering the 98% axis 2% allies ratio relic will have to hire chinese workers to play as allies just to keep the game running OpieOP


"Panther
-cost should be reduced from 175 to 155 FU. Slight increase in Damage and armor and HP (10-15%). Also make more effective vs infantry because it seems its firing blanks."
"Brummbar
-cost should be reduced from 160 to 130 FU to make it more viable for smaller games
U.S.F."
"asy 8' Sherman
-cost should be increased to 400 MP and 150 FU and CP increased to 10"

sweet mother of christ FailFish


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