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Allied Medium Tanks Overperforming/too spammable?

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9 Aug 2014, 16:13 PM
#141
avatar of Aerohank

Posts: 2693 | Subs: 1

The problem is with the tech system, especially with the Soviets, who have literally no reason to do anything but use commanders with infantry and tank call-ins. Fix the non-doctrinal units and tech system and this issue will evaporate.


Yes, I've been trying to use doctrines such as Conscript Support, NKVD, Defenesive Doctrine, Partisans and Irregular doctrines agains OKW. Basically doctrines that rely a lot on soviet stock units and tech structures. And I have come to the conclusion that they just don't work.

The best all-round soviet non doctrinal is a T34/76, which can easily be matched in numbers by Pumas. If a OKW player is smart he will skip T4 against these commanders and only build T2 and 3, which will give him a total teching cost of 40 fuel (80-40 starting fuel). Call-in infantry like JLI deal with soviet stock units, Pumas deal with the stock tanks, and the low teching cost allows for a Stuka zu Fuss to bomb away at AT guns and maxims.

It's sad but I see no other way to play against OKW other than using the optimal doctrines and cheesing with lame builds.
9 Aug 2014, 16:24 PM
#142
avatar of Napalm

Posts: 1595 | Subs: 2

The challenge with increasing the cost of the dual T34/85 call in is that it will increase the time to yield on the field. Personally I'd break the dual call in to a single call in in increase the fuel my 15 or whatever.

I think all Allied Medium armor needs to get a get out a jail free card like the Axis counterparts. Vet 1 is smoke unlock rather than the ability to cap a point.
Vaz
9 Aug 2014, 18:58 PM
#143
avatar of Vaz

Posts: 1158

I have never felt that allied armor is overperforming.

Not even 100 range isu. I guess that will be something I will consistently disagree with the majority of the community. If you get it in the right circumstance it's awesome, but once anything get's close, it's over.
9 Aug 2014, 23:28 PM
#144
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post9 Aug 2014, 16:24 PMNapalm
The challenge with increasing the cost of the dual T34/85 call in is that it will increase the time to yield on the field. Personally I'd break the dual call in to a single call in in increase the fuel my 15 or whatever.

I think all Allied Medium armor needs to get a get out a jail free card like the Axis counterparts. Vet 1 is smoke unlock rather than the ability to cap a point.


The singular 85 is already more expensive.
10 Aug 2014, 05:27 AM
#145
avatar of Greeb

Posts: 971

jump backJump back to quoted post9 Aug 2014, 16:24 PMNapalm

I think all Allied Medium armor needs to get a get out a jail free card like the Axis counterparts. Vet 1 is smoke unlock rather than the ability to cap a point.


T70 should retain the Cap Point ability. That, combined with the Increased Sight is the only thing that makes that tank useful.

For the rest of soviet tanks it will be useful some kind of smoke instead of capping points.
11 Aug 2014, 23:59 PM
#146
avatar of Warthrone

Posts: 205

Permanently Banned
Sherman is WAY over performing for the price. ITS AI needs a big tone down. Its AT also needs a slight mod. Its wipes half a squad each time....
12 Aug 2014, 00:15 AM
#147
avatar of UGBEAR

Posts: 954

T-34/85 call in needs 260fuel, unless you are talking about the mediocre one with no core infantry.

I never think T-34/85 is a cost/effective tank compare to T-34/76 (since alpha)

And about the Easy 8, it's the best and most/cost effective medium tank in the game, and that's about the US's ultimate tank in the game don't nerf too hard until the proper balanced Pershing arrive.
12 Aug 2014, 00:29 AM
#148
avatar of OZtheWiZARD

Posts: 1439

Which is easily obtainable when you're skipping your tech and just wait for call ins.
12 Aug 2014, 00:52 AM
#149
avatar of wongtp

Posts: 647

call ins are the only way for soviets to maintain some sort field presence once heavy tanks are in play.

even then, its a 1 trick pony, these are medium tanks with only mobility going for them and penetrate just by almost anything with anti tank properties.

also, t34/85 have to do rear shots to do real damage, the skill required to use them effectively is already very high. they are already nerfed with 10cp cost, i dont see a need for anymore nerfs, they come at a very delayed timing. the reason why you arent already wrecking his lines with a much earlier p4 is because you were probably going t1-t2-tigers strat too, waiting out for call ins.

cut their mobility with good pak/mines positions then watch the entire strategy fall apart while your own heavies/p4s are wrecking his lines.
3 Sep 2014, 01:40 AM
#150
avatar of Warthrone

Posts: 205

Permanently Banned
Allied tanks are OP for price. By far. Yet again Relic favouring Allies.
3 Sep 2014, 02:09 AM
#151
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
Allied tanks are OP for price. By far. Yet again Relic favouring Allies.


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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
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03 Mar 2025, 13:05 PM
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03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
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01 Mar 2025, 11:44 AM

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