M36 Jackson Tank Destroyer
Posts: 896
speed 6.5
damage 240
penetration 200
range 60
reload 5.5
And it only costs 350mp and 125fu. I dont know why relic made it such a killing machine but against OST it's not fair. One M36 can engage a tiger before it can get close enough and it can accelerate/move away super fast while maintaining it's line of fire because of the rotational turret. Panzer4 fares worse, because of the insane damage 240 and again range. Only the panther has a decent chance to deal with it, but getting a panther for OST is not practical because of economy and teching.
Mind you some will argue that the M36 is short changed in other areas. I looked at it's full stats, and it has practically the same armor as the su85. It's only drawback is the low health (480). So for 160 less health it gets more speed, more damage, and a rotational turret, that's just too much.
I think relic should consider reducing the M36 damage to 160 inline with all other tanks. This way it's not such an abusive tank towards the OST.
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it dies in 3 shrek shots
It has 480 health. Many things kill it in 3 shots. Many of those things 100% penetrate.
So yes, (not being rude to you, i realized it kind of looks that way, but its not, its simply straight to the point)
Posts: 896
it dies in 3 shrek shots
same can be said of su85, it dies in 4 hits, but it doesn't have 240 damage, super fast speed, and a rotational turret. A tank shouldn't combine all those features for such a low cost.
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Posts: 710
Why? Well it's the best tank (destroyer) that USF has to offer. No heavy tanks, no nothing.
How the hell would you expect USF to counter all the heavy tanks Axis have to offer if not have atleast one tank with good penetration? With Shermans? Oh give me a break.
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same can be said of su85, it dies in 4 hits, but it doesn't have 240 damage, super fast speed, and a rotational turret. A tank shouldn't combine all those features for such a low cost.
Joke of the Day!
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same can be said of su85, it dies in 4 hits,
640/120 = 5.3 which means it takes 6 shreck hits to kill an SU-85.
Posts: 2693 | Subs: 1
640/120 = 5.3 which means it takes 6 shreck hits to kill an SU-85.
Didn't they nerf the SU85 health when they buffed it's speed?
Edit: nvm, stats still say 640. I must have remembered incorrectly.
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Btw, if Jacckon turret has no roof (so 1 of the crew can get up with binoculars) why it does not have ability increasing sight?
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It's so light, it can't take more than 3 hits. Seems like a fair trade-off. Excellent power and pen but low health.
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