Okay, let's try in another way...
11 Jul 2014, 17:16 PM
#21
Posts: 40
Oh and do not forget the most important blob example of the entire WWII: the japanese mass charges. I don't remember about successful charges. Strange... they also tried to do that at night, when the enemy should not see pretty well. In CoH, instead, a stupd smoke grenade just make the MG stop... silly gunners, they do not know that the enemy is still there even if they can't see him properly.
11 Jul 2014, 17:18 PM
#22
Posts: 381
Ohh a blind boy in the thread. Just check damage input in any of demo. You will see who is OP.
About Relic side - just check the quotes from soviets and germans. Soviets cry about motherland and Stalin. Germans cry about Faterland. So there is Hitler in their quotes? Yep, Relic is on Allies side. Cool story bro.
that made no sense at all.
@OP If you want realism you better not play this game anymore. Theatre of War and the CLose Combat series you may want to check out. COH is a Red Alert style RTS, meaning smoke will stop mg's because of "balance". You may be looking for a WARGAME, the previous two titles I mentioned are WWII and all about realism.
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