Okw Infantry support gun needs a buff?
Posts: 332
Suggest it gets buffed some how vs garrisons, or a tiny bit more splash.
Thoughts?
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It might not be as good in 1v1?
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One thing I have noticed which I find strange, the OKW gun can attack ground at the same range as the barrage, but the US one has a shorter range on attack ground vs the barrage. I find that rather odd.
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Also, has anyone else noticed that the crew are exceptionally hard to kill?
Posts: 138
Great range, good damage and the best part in my opinion is it can bring down houses really fast which is something the OKW lacks (no flamethrower, grenades aren't that effective unless you use the doctrinal grenade assault)on maps like semoisky, kolodny it feels really strong.
I use it to tech fast to tier 4 so I can use the panzer II
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Permanently BannedBut just a bit buff, or it will be 2op!
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Because their range is awesome and the crew is very durable. Cuz He is ALWAYS in green cover. Mortars not. It seems like the crew get green cover from the gun itselfs.
I would trade two mortars against one infantry gun.
It definitely does not need a buff. It can hit a critical mass very fast in a 2v2.
Also, has anyone else noticed that the crew are exceptionally hard to kill?
Yeah, the crew is in green cover from the gun itselfs.
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Posts: 379
It's also got an AT barrage which is surprisingly effective and it gets a massive force multiplier when the infra-red searchlight half-track comes out.
It's expensive, so more of a late game unit in 1v1 but in 2v2 it runs the show.
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That and it seems the gun does not arc over shot blockers correctly now, in the alpha it almost never used to hit sight blockers - Mostly buildings.
Now it the gun is behind a building, especially on a barrage, it will 9 times out of 10 hit the building, and by behind I building I mean 1-2 tank lengths behind a building.
It is almost a direct fire weapon now that needs clear line of sight.
Most likely why it's hitting so often now as it'll have that direct line of fire. I'd like it to get its arcing back but at a penalty to accuracy/scatter
Posts: 503
especially on langreskaya south theyre almost OP.
if anything they need to fix their vet. most of the vet boni dont work at all (more shots per barrage, etc)
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