Gameplay changes not mentioned
Posts: 2181
If you notice a new one be sure to post them here!
- Obviously support weapons now have a HP bar
- Suppressed units can't recrew any support weapons anymore
- Retreating mortars survive with 1 man (GREAT)
- he vet1 tracking on Soviet atguns and assault guns now finally works as the description says; it only extends the view on the minimap, it doesnt extend normal LoS anymore.
Posts: 4928
Posts: 4301 | Subs: 2
Posts: 1637
Posts: 987
Laser Guidance system has been added to the Ostheer Mortar it seems.
No changes have been made. to the German mortar. but just to help you see why you are eeing things wrongly:
Your stats:
Soviets:
W 364 L 368
Germans:
W 49
L 42
it's just you. Try the other faction, build a mortar, see how "laser-guided" it is.
Posts: 954
Laser Guidance system has been added to the Ostheer Mortar it seems.
veteran training for mortar
Posts: 8154 | Subs: 2
Posts: 1637
No changes have been made. to the German mortar. but just to help you see why you are eeing things wrongly:
Your stats:
Soviets:
W 364 L 368
Germans:
W 49
L 42
it's just you. Try the other faction, build a mortar, see how "laser-guided" it is.
Which means I have about as many games as Ost as you. Whats your point? Try playing more games and using it more...
I am noticing this with the Americans because I haven't yet played a game with the Soviets since the patch came out.
Posts: 240
So there are a couple of nice changes to the game that havent been mentioned in the changelog.
If you notice a new one be sure to post them here!
- Obviously support weapons now have a HP bar
- Suppressed units can't recrew any support weapons anymore
- Retreating mortars survive with 1 man (GREAT)
what do you mean of first one?
Posts: 889 | Subs: 1
Posts: 111
Posts: 1637
The Wehrmacht mortar isn't any more accurate than ever, it has the same mind-bending property it has always had. It fires quickly, and has a higher chance to randomly slam squads you think are "spread out" because it has less accuracy than the soviet mortar. Its an illusion of laser-guidance.
Then I just have had a bad case of RNG lately while on the receiving end of it. And a case of it not really doing much in all my Soviet games. Every hit has slammed dead center mass in my Riflemen again and again.
I figured they fucked with it since they made the US indirect fire so good. Did you confirm no changes were made in the game files?
Posts: 2181
I don't know how it is for german mortars since matchmaking always has way more axis than allies players when we're searching.
@nwglfls Under the HP of the men crewing support units there is now a thin white line indicating the HP of the weapon itself.
I found another thing. The vet1 tracking on Soviet atguns and assault guns now finally works as the description says; it only extends the view on the minimap, it doesnt extend normal LoS anymore.
Posts: 4301 | Subs: 2
Laser Guidance system has been added to the Ostheer Mortar it seems.
wrong. they had it all along.
it's just you. Try the other faction, build a mortar, see how "laser-guided" it is.
many times as soviet (10~20 times), i built my own 82mm and stole enemies' 81mm. almost always (except in 1 game) the german mortar got vet faster while 82mm just sat there try to catch up.
Posts: 954
Then I just have had a bad case of RNG lately while on the receiving end of it. And a case of it not really doing much in all my Soviet games. Every hit has slammed dead center mass in my Riflemen again and again.
I figured they fucked with it since they made the US indirect fire so good. Did you confirm no changes were made in the game files?
there's a mortar bulletin for that, yup, mortar with that are pretty accurate.
Posts: 1637
120 mortars and nondoctrinal soviet mortars are definetly more accurate on range now. If you select the barrage on the 120 at max range its just a bit bigger than the okw buildings (which makes it perfect at killing units at the fhq)
I don't know how it is for german mortars since matchmaking always has way more axis than allies players when we're searching.
@nwglfls Under the HP of the men crewing support units there is now a thin white line indicating the HP of the weapon itself.
I found another thing. The vet1 tracking on Soviet atguns and assault guns now finally works as the description says; it only extends the view on the minimap, it doesnt extend normal LoS anymore.
See I figured they stealth buffed indirect fire overall. Can anyone confirm any changes in the game files?
If you notice how accurate and devastating both OKW and US indirects are I figured they did something to compensate the others and didnt mention it.
Edit: Oh lordy I hope someone looks and finds out its correct. So I can serve up some HUMBLE PIE...
Edit Again: Yep the 120MM reticle seems smaller and I was able to get 15 kills with it in a short short game. Thats alot for me I never have any luck with this thing...
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