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Patch updates for June 23rd, 2014

23 Jun 2014, 20:08 PM
#41
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

So:

Tank Traps buffed, but people will still complain they're doctrinal

Don't see relevance of change to bunkers


A lot of armour bumped in Pop Cost


PIV more accurate but costlier

Tiger less health

Panther better armour


Elefant and ISU have sane range now.

PAK 43 drops but not as much


•KV-1 from 15 to 12•Population increased from 10 to 12

Need to get in game and see which this is

I think it was 15 before and 12 puts it the same as the T34 now?

IS2 better

KV8 buffed

T34/85 put back


A lot of the smaller AT guns now have hold fire


Rapid Conscription
Price reduced from 160 MU to 120 MU

Relief Infantry
Price reduced from 120 to 90 Munitions


Bet people still do not use them




23 Jun 2014, 20:28 PM
#42
avatar of AchtAchter

Posts: 1604 | Subs: 3

God people, except for the M3 spam the game is pretty balanced now. The Ostheer is in a good place, you can counter everything the opponent throws at you fast, with the isu and mine nerf some major issue was addressed. The Tiger remains to be deadlier than the IS2, it just didn't make sense why it's deadlier and has more health, taking into account they cost about the same.

Learn to play, adapt etc.
23 Jun 2014, 21:26 PM
#43
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

God people, except for the M3 spam the game is pretty balanced now. The Ostheer is in a good place, you can counter everything the opponent throws at you fast, with the isu and mine nerf some major issue was addressed. The Tiger remains to be deadlier than the IS2, it just didn't make sense why it's deadlier and has more health, taking into account they cost about the same.

Learn to play, adapt etc.


+1 so much cry so little play
23 Jun 2014, 21:37 PM
#44
avatar of nwglfls

Posts: 240

the major issue is M3 and mine!!
why dont do something about that?
23 Jun 2014, 21:52 PM
#45
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

mines come under AoE
23 Jun 2014, 22:13 PM
#46
avatar of Lokust22

Posts: 79

There are probably more changes than this. These are just the big ones. For example, presumably the KV2 also has 70 range now.
23 Jun 2014, 22:21 PM
#47
avatar of MilkaCow

Posts: 577

The Relic changelog was missing quite a few changes. It's up to date right now. Couple of guys looked over it, so it should be complete and correct now. Seems some changes during Alpha just slipped.
23 Jun 2014, 22:33 PM
#48
avatar of Kreatiir

Posts: 2819

Is this patch a troll? absolutely nothing done about balance!????? RElic are you guys high?


No it looks like you are with such a beautiful tag.
23 Jun 2014, 23:37 PM
#49
avatar of Unbekannter Soldat

Posts: 51

Really......reduce pak43 why its an expensive static gun that can be delt with its range was the only thing worth the price. Good bye joint ops so sad i loved that gun
23 Jun 2014, 23:40 PM
#50
avatar of Omega_Warrior

Posts: 2561

Really......reduce pak43 why its an expensive static gun that can be delt with its range was the only thing worth the price. Good bye joint ops so sad i loved that gun
All long range guns got toned down. The pak got toned down less then others. 100 range is something only artillery should have.
23 Jun 2014, 23:46 PM
#51
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

The Relic changelog was missing quite a few changes. It's up to date right now. Couple of guys looked over it, so it should be complete and correct now. Seems some changes during Alpha just slipped.

I dont see any difference? both the typos and kv1 weirdness are still in it
25 Jun 2014, 08:45 AM
#52
avatar of bämbabäm

Posts: 246

The Tiger remains to be deadlier than the IS2, it just didn't make sense why it's deadlier and has more health, taking into account they cost about the same.


They have same health now, and with the armour buff the IS2 is slightly better than tiger.
25 Jun 2014, 10:11 AM
#53
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Comparing the PIV to the T34/85 for cost isn't cut & dry. PIV comes out around 3 or 4 cp while the T34/85 must wait until 10 CP.
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