Penals
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They are the dedicated bunker/building destroyer. I call them postal battalion because all they do is deliver satchel charges.
Haha yes and then the scout car is the mail car. rofl
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Will have to try with 3 penals and one engi with M3 into guards.
Basically penals cap the map and fight off grens while M3s harass and squadwipe overextended solo grens/pios.
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Otherwise I've never used them as my main army.
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How about you Ivan? Been playing with them?
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Commander: Guard Motor
-T1
-Con
-M3: straight to cutoff or position i expect to see him capping. Since he has no munition yet for faust, i just go really close.
-Penal
-Penal/CE/Con: depending on how my engagements during the first minutes go or what i´m facing on the board.
-CE. If i already got one before, Penal/Con.
-Guard, 2 specially if i see 222.
-T2: whatever i need
-At some point AT nades if i see T3
-T34-85s
No more than 2 of anything.
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My favortie commander with penal strat is the Urban defense doctrine, 45mm ATG is simply fantastic vs SC + HT and Stug. Penal I think will win mostly with vanilla gren but MG42 gren just slaughter these guys, any help here?
Flank them like you would any mg. The lmg42 is terrible close range.
Posts: 1063
Flank them like you would any mg. The lmg42 is terrible close range.
So any tips on how to deal with LMG42 spam in "Crossing the woods"? Grens just own everything at that map.
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So any tips on how to deal with LMG42 spam in "Crossing the woods"? Grens just own everything at that map.
I like my t2 combined arms w/ cons, shocks, maxim, atg into KV8, IS2 on that map. If he is going multiple MGs get a mortar, if he is going multiple grens with LMGSs, get an additional maxim or two. Also, like Daniel said, snipers are insanely good on crossing.
As far as Penals go, I only find myself building them on stalingrad. Due to the massive amount of green cover and close quarters they seem to do well in just about every engagement there. Occasionally I will build one to use w/ a conscript squad if I'm going T1, but I find they provide less utility and only a marginal dps increase from conscripts so they feel pretty niche on most maps. Square peg, round hole.
Posts: 647
don't they fire alot faster than mosins?
Posts: 17914 | Subs: 8
idk, but penals seems to be a huge step up over vanilla cons in terms of dps. plug them in green cover and they seem to perform nicely at all ranges.
don't they fire alot faster than mosins?
SVTs are a lot better short range then mosins(~32 vs ~17 dps) and mosins deal 0.5 DPS more at max range. Assuming full 6 men squad.
Cons have a lot more utility then penals thou.
Posts: 4928
SVTs are a lot better short range then mosins(~32 vs ~17 dps) and mosins deal 0.5 DPS more at max range. Assuming full 6 men squad.
Cons have a lot more utility then penals thou.
Actually the SVT's damage difference compared to the Mosin at medium range is negligible. At long range they're slightly less effective, but you shouldn't be using them nor Conscripts at long range anyway. At Close range though the SVT's DPS far outshines the Mosin.
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Not everything boils down to DPS.
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