My tactic: countering ass. grens
Posts: 92
I have the commander with the Assault Grenadiers, and I get these reactions from my enemies;
"pay2win idiot"
"wow your skills blew me away"
"pay2suck dumbass"
etc.
So for all those haters (assault grenadiers are easy to counter with vehicles, by the way..) a nice strategy to counter those cheap-ass troops if you don't like the M3 Scout Car tactic!
Step 1.
Fill your bulletins with machinegun stuff. (increased rof, faster deploy, etc.)
Step 2.
Choose a commander with irregulars if you have one.
Step 3
When the game starts, create the building with the MGs, Mortars and Field Guns (if I'm correct).
You should immediately start making MGs. No conscripts. Forget those.
Step 4
Sent them to several points and keep an eye out on them, my favourite way of doing this is placing the MGs so that their range covers a VP, but don't let them capture the VP. Why not? Well, your MG will draw enemy forces away when they try to capture the point (Don't wait too long with capping the point, they will flank your MG.) Use IRREGULARS (180 mp for my commander, depends) to defend the flanks of your MGs.
Step 5 Keep spamming MGs and Irregulars until you have a nice amount of fuel, and spam those tank destroyers.
This tactic works, for me at least. I can place a video of this tactic to show how it works
Posts: 204
I think I'll go with the ratatatatata
Posts: 640
Posts: 2819
I have the commander with the Assault Grenadiers, and I get these reactions from my enemies;
"wow your skills blew me away"
Posts: 3552 | Subs: 2
I suggest you further humiliate these people by base-raping them with half a dozen STUG Es
Posts: 2487 | Subs: 21
Posts: 92
What, people are complaing about Agrens now?
I suggest you further humiliate these people by base-raping them with half a dozen STUG Es
That's what I always do,
And yeah, some start complaining as soon as they see a single squad... But I usually play as Soviet because I can get in the game faster (SOV-GER ratio is often unbalanced..)
Posts: 2693 | Subs: 1
Scout cars and penals work too, but become less desirable the more regular grenadiers are thrown into the mix.
Maxims also come from the T2 building, which also offers the field gun which is crucial against the no-tech call-in tanks that the mechanized support doctrine offers.
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Posts: 260
It's basically HMG, but with a bit more than just HMG spamming.
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