... oh ... you mean the Tiger ace....
Sure. Tone that down too.
Posts: 987
... oh ... you mean the Tiger ace....
Posts: 39
Why shouldn't/wouldn't it roast infantry on retreat? If you've over-extended and have set up poor defenses or left a gren/pgren/MG etc etc left alone too far forward, it's your fault and only your fault. Don't send one squad half across the map unsupported in the late game.
When you hit retreat, the units pick up their shit and run like hell back to base. Why should you get any sort of modifier to prevent them from dying when literally they just have their backs to the enemy and are taking a good deal of fire. I never thought once when I would have a squad chased down by any sort of vehicle or infantry that it was bullshit they died on retreat.
Yeah the KV-8 kills infantry super quick and that vet 3 squad died on retreat in like 4 seconds but look at those screens, it was in cover, hit retreat into negative cover. It's a fucking tank that shoots flames, it's gonna kill shit fast.
tl:dr get tanks, AT guns and plant mines. In my opinion it's only your fault if you lose a squad on retreat, whether it be you waited too long, were unsupported or just far too deep in enemy lines.
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