Guards PTRS-41 AT Rifle
Posts: 1439
Posts: 954
Posts: 194
And of course the holy hand grenade.
Posts: 379
Plus guards can upgrade for button which is one of the most powerful anti-armour abilities through the various stages of the game (obviously combined with supporting AT for use against heavier vehicles).
Posts: 1664
Posts: 359
Disagree. The Guards + Sniper combo already makes it very, very hard to kill the Sniper with a 222, which is supposed to be its counter.
Plus guards can upgrade for button which is one of the most powerful anti-armour abilities through the various stages of the game (obviously combined with supporting AT for use against heavier vehicles).
Snipers are quite powerful right now but I'd like to see some additional counters pop up to deal with them. I think that the fault may lie with Snipers more than Guards there.
Consider that the past two patches have considerably increased the lethality of all weapons at nearly all ranges. Tanks are better than ever at killing squads. Infantry now have a selection of high long range damage weapons. Grenades have become very strong.
These things are bad for the slow aiming PTRS because fights are over quicker. They are also things that indirectly weaken Button Vehicle. The squad cannot move or defend itself while buttoning: it just sits there and fires away. A well placed rifle grenade or bundled grenade will cause the buttoning to end very quickly. Few other abilities need to be "channeled" in order to be effective.
Posts: 2561
Disagree. The Guards + Sniper combo already makes it very, very hard to kill the Sniper with a 222, which is supposed to be its counter.That's not a good reason. That's like saying MG42s should have low suppression because grens are overperforming(just an example). You don't make one unit bad at it's role because another is doing too well.
Plus guards can upgrade for button which is one of the most powerful anti-armour abilities through the various stages of the game (obviously combined with supporting AT for use against heavier vehicles).
Posts: 4630 | Subs: 2
Posts: 17914 | Subs: 8
By the way, what's the armor of Gurads? Cause they are dying like flies when meet PGrens.
Because they are as durable.
Only shocks have armor.
All other infantry got 1 armor.
Posts: 83
Posts: 322
Please, we don' have fancy panzersherck or mighty at gun, just make the damn PRTS shoot faster or not taking so long to actually aiming down.
Posts: 359
"Here, at 5 meters range, surely the Guards will do their job and save my Sniper...", I hoped as I tried to keep the Grenadiers at bay.
NOPE. They didn't fire the PTRS once.
I don't even think that an Ready Aim time reduction would have helped me there as the PTRS dudes were just standing there idle as far as I could tell.
I believe that if you get Buttoned with a 222 at close range the 222 should die.
Posts: 1595 | Subs: 2
Posts: 77
Posts: 187
Livestreams
23 | |||||
1 | |||||
256 | |||||
29 | |||||
16 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
40 posts in the last month
Welcome our newest member, octavia15
Most online: 2043 users on 29 Oct 2023, 01:04 AM