Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
![](http://img4.wikia.nocookie.net/__cb20120107205421/nation/images/f/fd/...oh_you!.jpg)
Posts: 587
Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
Posts: 135
Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
Posts: 449
the game is actually closer to being balanced then ever.
Posts: 927
Posts: 90
Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
Posts: 307
Bear you realize 82mm prec strike got a nerf. Honestly guards nade is better IMHO. If they are clearing paks you have really really bad luck. And werfers don't need vet 1 to clear a zis.
Posts: 1595 | Subs: 2
Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
Posts: 471
Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
Posts: 1637
Yeah, this guy's right! Come on guys, are you telling me you would rather listen to someone with "experience"? Pah-leeease, stop yer crying, all you need is common sense and a bit of logic.
All that's left is a bit of adjusting, nothing major, just the lmg42, g43, the speed of gren vet, Tiger Ace, that whole doctrine actually, call-ins being too cost-efficient (and spammable), wait aren't commanders supposed to "supplement" your strategy? how does that work with Soviets?,KV8 BBQ, the useless defensive doctrines, that vehicle detection ability, NKVD, inefficient KV2, useless ostruppen, Langreskaya north spawn being a death sentence, Kholodny east being way too easy to cut off, RAM!, the new scout cars, rifle nades increase in effective AOE without cost increase, Panther vet 2, pio spam is a thing again, s-mines a bit too spammable now, the MG42 having no place in the meta, weak field gun without vet, no hold fire on tanks, at gun camo reduces speed too much, sandbags still pretty useless, wire as well, tank traps need to be non-doctrinal but I guess that ship has sailed ...
Posts: 503
Permanently BannedPosts: 471
Engine smoking and gear always bursting...
Posts: 90
Someone is definitely smoking something...
Posts: 2487 | Subs: 21
Ohh, don't be so shy.
Here guys:
http://www.coh2.org/ladders/playercard/steamid/76561198095880520
This is his profile. I treasure this link especially for occasions like this one.
Posts: 928
Posts: 807
No, he doesn't.
People like SS Heine and Bear barely play with soviets
Posts: 829
Posts: 1042
Posts: 219
No, he doesn't.
People like SS Heine and Bear barely play with soviets, hence they are not aware of changes done long time ago already.
Meine liebe Freunde, precision strike does not kill the entire crew anymore. But what it does is kind of "locking on target" which means that next shells will be dropping at exactly same spot, and if you don't move you pak, mortar, or mg, next shot or two will finish the crew.
Stop bringing in old "over powered" abilities as your argument.
Posts: 807
Heini, face it, you have no clue about what you're talking about.
Posts: 1042
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