The current state of assault guns
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Stugs is what you make when your opponent makes IS-2s, KV-1s or Kv8s.
Stug - you also need 2 of them. They are pretty good againts infantry.
They are just a tad more expensive than the t-34.
Just don't make stugs when your opponent goes t4.
I use both of them and i think they are fine honestly.
The only gun that needs a buff (which it IS getting is the ISU-152)
260 fuel and less pen than the su-85? makes no sense.
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But yeah, they have armor you can wrap sandwiches in, so you need to babysit them pretty well.
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On the other hand stug-e....
Su76 is a glass cannon. You can make it work but it requires too much babysitting that it´s preferable to make other things.
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ImperialDane must not know about this thread.
Pssssst, keep it low profile!
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Germans dont need Stug G because its often just better to tech to the panther because the panther far outclasses the Stug G in every respect. Germans also don't really need an assault gun because of nitro-blitz to get their P4 to the flanks of heavy soviet tanks and a P4 can circle strafe all day while Stug has to fight head on (this could be playstyle/situation dependent on which is better). So in essence germans simply dont really need stug g. It's not that its flawed in itself and is really outclassed by blitzed P4 and Panther.
Soviets SU76 gets MAULED by Panther. A few posts up someone said they had taken out a Tiger with SU-76. Sure, yes, of course you'll take out slow tiger all day. I'd like to see how your SU-76 fair against a Panther, much less a blitzed panther, even much less a blitzed and smoke screened panther. Not to mention SU 76 gets eaten alive by P-Gren shrecks. However, SU76 isn't an awful unit and its cost effectivness especially with free barrage is quite good. It's just a very squishy unit that falls apart quickly if not thoroughly babysitted.
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Germans dont need Stug G because its often just better to tech to the panther because the panther far outclasses the Stug G in every respect. Germans also don't really need an assault gun because of nitro-blitz to get their P4 to the flanks of heavy soviet tanks and a P4 can circle strafe all day while Stug has to fight head on (this could be playstyle/situation dependent on which is better). So in essence germans simply dont really need stug g. It's not that its flawed in itself and is really outclassed by blitzed P4 and Panther.
Soviets SU76 gets MAULED by Panther. A few posts up someone said they had taken out a Tiger with SU-76. Sure, yes, of course you'll take out slow tiger all day. I'd like to see how your SU-76 fair against a Panther, much less a blitzed panther, even much less a blitzed and smoke screened panther. Not to mention SU 76 gets eaten alive by P-Gren shrecks. However, SU76 isn't an awful unit and its cost effectivness especially with free barrage is quite good. It's just a very squishy unit that falls apart quickly if not thoroughly babysitted.
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Stugs vs. no Ram T-34/76s would be more interesting tank battles then blitz/smoke Panzer IVs vs. T-34/76s Ram.
Stug III is good situationally like the SU-76. I don't think anybody makes them in every other game.... let alone every game.
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The StuG has a high RoF, decent penetration. Alright AI (not good) and is reasonably priced. Throw in target weakpoint and currently it's one of my favorite methods for dealing with an IS2. 2 StuGs, and that IS2 will usually find itself in trouble due to the high RoF but also target weakpoint.
And generally you want to have a pair of StuGs roaming together, not too close, but just close enough so they can easily support each other and fire at the same targets.
As for the Su76. That thing is all about numbers. Get 3 of them at least. And then you're having yourself a fun time. The high RoF on these things combined with the barrage ability means you'll be peppering your opponent with shots. and having 3 of them barraging an enemy position can make most opponents a bit nervous. Plus they have 60 range so if you're playing sensibly. You'll be doing your work from range with them. Just ensure there is something to screen them from enemy armour rushing or Panzergrenadiers with panzershrecks. Plus tracking is never a bad ability to have either.
So if you're having trouble with your assault guns. I'd argue the issue lies with you. They're assault guns. Not Heavy tanks. If you're finding them too squishy. Well then you're probably trying to use them like tanks and failing miserably. Don't. Have them support your infantry or your tanks. And get a pair of them. Assault guns perform better that way.
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Permanently BannedNeed more damage (from infantry to tanks) and explosions (bombs, off map artillery, etc)!
Perfect example:
Gustav (rail artillery)...
Look the explosion on youtube, and see in the game...
Put 500muni, but make it more real! Please relic!
EA GAMES BATTLEFIELD NOOOOOO!!!!!!!!
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Posts: 331
For me, all weapons in the game, doo a "little funny shot"...
Need more damage (from infantry to tanks) and explosions (bombs, off map artillery, etc)!
Perfectnexample:
Gustav (rail artillery)...
Look the explosion on youtube, and see in the game...
Put 500muni, but make it more real! Please relic!
EA GAMES BATTLEFIELD NOOOOOO!!!!!!!![/quo
I agree. they need to bring proper physics back to the explosions in the game. the railway art should absolutely decimate infantry and vehicles and blow them half way across the screen]
Posts: 307
For me, all weapons in the game, doo a "little funny shot"...
Need more damage (from infantry to tanks) and explosions (bombs, off map artillery, etc)!
Perfectnexample:
Gustav (rail artillery)...
Look the explosion on youtube, and see in the game...
Put 500muni, but make it more real! Please relic!
EA GAMES BATTLEFIELD NOOOOOO!!!!!!!![/quo
I agree. they need to bring proper physics back to the explosions in the game. the railway art should absolutely decimate infantry and vehicles and blow them half way across the screen]
Same for B-4 howitzer I guess
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