Expansion spotted
Posts: 889 | Subs: 1
He died for your game.
Posts: 523
Wiggles his tail.
Oh yeah, i am also hoping that they will get us some Fallschirm Jägers. =']
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Posts: 4301 | Subs: 2
I believe him, his name is Jeesus. Jeesus Pietari.
He died for your game.
+1. Is this the second coming of our lord?
Posts: 254
Hi, just thought I'd share, I heard they are going to ditch the current commander model and move to 3 basic commanders available to everyone with branching ability trees. People who bought commanders or the collectors edition are awarded various customization options instead
The Soviet faction is also getting a major overhaul as in the ppshs and molotovs now being global fuel based upgrades. Relic is hoping this will add a new layer of strategic depth to the game. They are also considering making the T34/85 a purchasable global upgrade. More details about the overhaul will be explained at the event and from what I understood there are going to be some changes to the Ostheer faction as well. We will see.
Relic is also hyped for all the recent community activity and wants to support tournaments and events in any way they can, thus introducing the long awaited spectator mode with various customization options to make streaming and content creation that much easier. To promote the new spectating tools, they will also be announcing a new RELIC/SEGA tournament sponsorhip program. Relic is hoping this will gradually result in the game stepping up to meet the needs of the competitive scene.
The large update will also be accompanied by a sizeable amount of balance and bug fixes. Those are not yet disclosed but I heard Relic is doing their best to tone down the RNG aspects in various ways to remove any frustration while keeping the games interesting. Removing full squad wipes and fixing broken or non-functional abilities are at the top of their priority list at this point.
To top it off, they are proud to finally announce full modding support. Relic wouldn't go into too much detail about it yet, but said they are now working hard to make it all Steam Workshop -compatible for ease of use.
Dang, seems like a bright future for CoH2 after all
I was hoping there would have been something for the outdated replay system as well but this doesn't seem too bad to begin with
source? or just wishfull thinking
Posts: 309
Posts: 2561
Posts: 309
Not to burst everyone's bubble, but "next phase" doesn't necessarily mean new expansion. It might just refer to the next set of patches.
no bubbles were burst this day
Posts: 51
Posts: 4928
Posts: 2561
Wait does that mean no expansion?It just means we don't know what they are going to talk about. An expansion is still a possibility.
Posts: 889 | Subs: 1
I trust it will be for the better, because there have been steady improvements since I started playing late in open beta. Developers do enjoy being secretive about these sorts of things.
Posts: 879
On the other hand, Peter Qumsieh worships at the toilet of the Inverse, master of all that is holy in COH.
I say no just because such a major redevelopment of the commander system would likely take 6 months at a minimum.
Posts: 1162
Posts: 4559 | Subs: 2
Call me crazy, but I like the current commander system. I dont see how they could fit anywhere near the variety of stuff available now into only 3 commanders with Trees. And if they did, too many things would cross over, every commander would have heavies, elite inf and strong arty. Would seem odd.
Crazy.
Posts: 4559 | Subs: 2
Hi, just thought I'd share, I heard they are going to ditch the current commander model and move to 3 basic commanders available to everyone with branching ability trees. People who bought commanders or the collectors edition are awarded various customization options instead
The Soviet faction is also getting a major overhaul as in the ppshs and molotovs now being global fuel based upgrades. Relic is hoping this will add a new layer of strategic depth to the game. They are also considering making the T34/85 a purchasable global upgrade. More details about the overhaul will be explained at the event and from what I understood there are going to be some changes to the Ostheer faction as well. We will see.
Relic is also hyped for all the recent community activity and wants to support tournaments and events in any way they can, thus introducing the long awaited spectator mode with various customization options to make streaming and content creation that much easier. To promote the new spectating tools, they will also be announcing a new RELIC/SEGA tournament sponsorhip program. Relic is hoping this will gradually result in the game stepping up to meet the needs of the competitive scene.
The large update will also be accompanied by a sizeable amount of balance and bug fixes. Those are not yet disclosed but I heard Relic is doing their best to tone down the RNG aspects in various ways to remove any frustration while keeping the games interesting. Removing full squad wipes and fixing broken or non-functional abilities are at the top of their priority list at this point.
To top it off, they are proud to finally announce full modding support. Relic wouldn't go into too much detail about it yet, but said they are now working hard to make it all Steam Workshop -compatible for ease of use.
Dang, seems like a bright future for CoH2 after all
I was hoping there would have been something for the outdated replay system as well but this doesn't seem too bad to begin with
You know that if you are not telling us the truth we will ban you from coh2.org right?
#gettinghypedevenifpossibletroll
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