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russian armor

IS2 are you kidding me?

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7 Mar 2014, 15:25 PM
#61
avatar of 5trategos

Posts: 449

12 Mar 2014, 19:44 PM
#62
avatar of Jaigen

Posts: 1130



If you'll learn how to read I didn't even said IS-2 is underpowered...I said that 2 well microed Panzers can deal with it...
@Porygon 415 games as Germans and 109 as Soviets...yep,you're totaly unbiased


And we are just going to assume the p4's have all the room they need to perform this little trick?
12 Mar 2014, 20:16 PM
#63
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post12 Mar 2014, 19:44 PMJaigen


And we are just going to assume the p4's have all the room they need to perform this little trick?

You don't need that much room to exploit IS-2 slow turret rotation.
15 Mar 2014, 07:20 AM
#64
avatar of Porygon

Posts: 2779

jump backJump back to quoted post12 Mar 2014, 20:16 PMKatitof

You don't need that much room to exploit IS-2 slow turret rotation.


IS-2 on winter Semois centre, P4 blitzkrieg on ice, boom, down to the water she goes.

Stop those bullshit theorycrafting, good players know how to micro the slow IS-2
15 Mar 2014, 11:31 AM
#65
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post15 Mar 2014, 07:20 AMPorygon


IS-2 on winter Semois centre, P4 blitzkrieg on ice, boom, down to the water she goes.

Stop those bullshit theorycrafting, good players know how to micro the slow IS-2


Why would you drive your tank on the ice near IS-2?
I call that the essence of stupidity.

I'm talking skillful play you can watch on streams, not noob YOLO boom rushes over the ice against high explosive weapons.

Yes, good players know how to micro IS-2, but its not like they are fighting noobs who can't micro their NASCAR tanks.

If a soviet player can exploit P4s rotation by going in and out while occupying P4 with random infantry and going in and out for the shot with T34, then there is no reason why you can't do the same against IS-2. Obviously you won't want to occupy it with your regular infantry that is.
15 Mar 2014, 14:00 PM
#66
avatar of Porygon

Posts: 2779

jump backJump back to quoted post15 Mar 2014, 11:31 AMKatitof


Why would you drive your tank on the ice near IS-2?
I call that the essence of stupidity.

I'm talking skillful play you can watch on streams, not noob YOLO boom rushes over the ice against high explosive weapons.

Yes, good players know how to micro IS-2, but its not like they are fighting noobs who can't micro their NASCAR tanks.

If a soviet player can exploit P4s rotation by going in and out while occupying P4 with random infantry and going in and out for the shot with T34, then there is no reason why you can't do the same against IS-2. Obviously you won't want to occupy it with your regular infantry that is.


What if the IS-2 hide with TrueSight? :loco:

Good players made mistake too, they are not god. Hans just lost his SU85 1hitKO on ice by his opponent's TA last week.

Or just quit this theory crafting bullshit in every trolling crap you posted?
15 Mar 2014, 14:15 PM
#67
avatar of Bravus

Posts: 503

Permanently Banned
IS-2 is the shock troop of the tank's, they have alien armor...
15 Mar 2014, 14:41 PM
#68
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post15 Mar 2014, 14:00 PMPorygon


What if the IS-2 hide with TrueSight? :loco:

Good players made mistake too, they are not god. Hans just lost his SU85 1hitKO on ice by his opponent's TA last week.

Or just quit this theory crafting bullshit in every trolling crap you posted?


If its hidden, its not attacking so no problem.

I've seen that game with Hans, everyone makes mistakes, Hans knew it was bad idea to drive over ice, he didnt made it in time out of it.

And my "theorycrafting" is based mainly on games played by players like Cataclaw, Hans, Stephen and others on their level. They aren't gods or magicians and still can pull things like that on regular basis. Yes, they also make mistakes sometimes, but that doesn't erase what they did.
15 Mar 2014, 17:47 PM
#69
avatar of DietBrownie

Posts: 308

I don't have any issues with the IS-2 or atleast fighting against it. Yes it does wipe squads but that's rare for me. And really that's coh2 soldiers AI for blobbing instead of keeping their spacing. Plus I don't run up to an IS-2 with shreck pgrens, that's just idiotic as running up to a KV-8. Paks can penetrate it and damage it and can completely screw the IS-2 by using target weak point. Before you say, herp a derp, a pak gets killed in 1 to 2 shots. Yes that's true but I don't send a pak unsupported. I only do this if I have P4. If I have panthers, circling the is2 is pretty easy and you really should have no issues killing it since it has a slow ass reload speed and turret traverse speed..
15 Mar 2014, 17:48 PM
#70
avatar of DietBrownie

Posts: 308

post withdrawn
15 Mar 2014, 18:30 PM
#71
avatar of Porygon

Posts: 2779

jump backJump back to quoted post15 Mar 2014, 14:41 PMKatitof


If its hidden, its not attacking so no problem.

I've seen that game with Hans, everyone makes mistakes, Hans knew it was bad idea to drive over ice, he didnt made it in time out of it.

And my "theorycrafting" is based mainly on games played by players like Cataclaw, Hans, Stephen and others on their level. They aren't gods or magicians and still can pull things like that on regular basis. Yes, they also make mistakes sometimes, but that doesn't erase what they did.



Best example for logic lecture "Argumentum ab auctoritate" :lolol:
15 Mar 2014, 18:57 PM
#72
avatar of Kronosaur0s

Posts: 1701

Of course circling an IS2 is easy just as circling a SU85. But if the player goes backwards, the circling tactic breaks up and its not effective anymore vs a skilled player.
15 Mar 2014, 20:10 PM
#73
avatar of JohanSchwarz

Posts: 409

Just fix the goddamn squad AI blobbing for fuck's sake.

Then we can actually evaluate this more objectively.

Is it so hard for Relic to implement solid hitboxes so infantry can't clip into one another?
15 Mar 2014, 20:55 PM
#74
avatar of Katitof

Posts: 17914 | Subs: 8

Just fix the goddamn squad AI blobbing for fuck's sake.

Then we can actually evaluate this more objectively.

Is it so hard for Relic to implement solid hitboxes so infantry can't clip into one another?


Tanks clip and phase through each other and you expect infantry not to?
17 Mar 2014, 22:33 PM
#75
avatar of Napalm

Posts: 1595 | Subs: 2

I stopped using the IS2. Just an awful unit that begs to be called primary target. Can be countered with two shrek squads. Much power, so slow, dead, wow.
17 Mar 2014, 22:38 PM
#76
avatar of Unshavenbackman

Posts: 680

jump backJump back to quoted post17 Mar 2014, 22:33 PMNapalm
I stopped using the IS2. Just an awful unit that begs to be called primary target. Can be countered with two shrek squads. Much power, so slow, dead, wow.


Same. Its only good if you won the game already.
17 Mar 2014, 22:51 PM
#77
avatar of Napalm

Posts: 1595 | Subs: 2

It's like bringing out a less powerful/slower/weaker more expensive King Tiger.
17 Mar 2014, 23:08 PM
#78
avatar of Kronosaur0s

Posts: 1701

I bet those shreck squads would get wiped out in...14seconds maybe?
17 Mar 2014, 23:10 PM
#79
avatar of Napalm

Posts: 1595 | Subs: 2

That all matters if the turret has stopped spinning. But hey, I hear stopping your infantry in front of a heavy tank is a valid tactic.
17 Mar 2014, 23:24 PM
#80
avatar of Aerohank

Posts: 2693 | Subs: 1

The IS-2 is not a bad tank by any stretch.
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