**PLEASE READ** Ladders Post-Aftermath Update
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This has been asked a lot, so I want to give everyone an update on the status of ladders here on COH2.ORG. As of the Aftermath update, Relic has asked all partner sites to migrate to a new ladder API. The old API is still semi-functional, but updates will have to be made in order to restore the ladder to its previous functionality.
Unfortunately, the new Relic API is currently incomplete, and as a result we must wait for it to be updated before we can complete the upgrade on our side. Because of this, the ladder will remain in its current state until we are able to proceed. As long as the old API continues to function in its current state, player cards should update as expected, and the top 200 will update as well, although it will continue to display in its unsorted form.
Thank you for your patience. We will update you when we have more information.
A note on -1 rankings and multiple 2v2/3v3/4v4 rankings
With the move to Battle Servers, Relic has segmented 2v2/3v3/4v4 leaderboards into Random (automatching by yourself) and Arranged Team (automatching with one or more party member) leaderboards. As a result, you may see multiple 2v2/3v3/4v4 rankings on your player card. When our ladder is updated, we will distinguish between these different rankings.
Furthermore, you may have noticed -1 rankings on some player cards. In the recent update to the original Company of Heroes, Relic implemented a 10-game ranking calibration period. What this means is you are not able to see your ranking until you have completed 10 games in any given game mode. It is likely that when Relic split team game leaderboards into Random and Arranged Team versions, they put all existing team games toward the Random ladder and started everyone from scratch on the Arranged Team ladder (or vice-versa, starting everyone fresh on the Random ladder, though I find this less likely). As a result, you may have to play 10 team Random or Arranged Team games before you are given a ranking for those other modes.
Note that the method by which Relic handles calibration games is currently unknown. If it is similar to handling in other games, however, the automatch system will take into account a high level of uncertainty for those first 10 matches; as a result, you may have uneven matchups until the system is able to accurately predict your skill level. Please play your 10 calibration games before complaining about matchmaking imbalance.
If there are any questions regarding the new leaderboards or rankings in general, I will be happy to answer them here.
Thanks for reading!!
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Appreciate for the heads-up.
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Relic has segmented 2v2/3v3/4v4 leaderboards into Random (automatching by yourself) and Arranged Team (automatching with one or more party member) leaderboards.
Are the games "segmented" as well or is this just for the ladder?
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Arranged Team (AT) ladders coming soon ™. Those AT stats are recorded and sorted with each individual partner that you play with. We will design and code a way to display them soon.
We're aware that your mode stats may appear out-of-order on your player card, and we'll try to fix that on the next update.
Inverse for keeping our code up-to-date.
COH2.ORG, always first, always best
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Please do something to Chrome, it is broken in this browser.
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Try resetting your zoom to normal.
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