Radio Intercept
Posts: 208
Am I the only one who thinks this is completely ridiculous?
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Posts: 166
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Posts: 184
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Don't you think that complaining about intelligence ability giving intelligence is kind of void?
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No one complained about this ability before because it was attached to some pretty mediocre other abilities, which provided balance. Now that it is in arguably the best soviet doctrine, it's natural to question its balance, no?
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Posts: 476
Can't wait for first post saying "nerf radio intercept" or "radio intercept is OP".
Don't you think that complaining about intelligence ability giving intelligence is kind of void?
I totally agree with you.
They should make it remove the fog of war.
And tell you what the enemy plans to build even before he knows it.
@Aurgelwulf:
Well, if you are talking about the S-mine field... who needs radio intel about it, it has warningsigns.^^
Edit: A long long time ago there was already a thread about the Issue with mines, and I still have the same feeling. But back then nobody cared, because nobody used the doctrine. Yeah I am a minority.
Posts: 140
It should be 40% chance to intercept.
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Radio intercept is a pure hack, its like having a wall hack for FPS.
It should be 40% chance to intercept.
And 60% chance that you get false information ?
Radio intercept is good as it is, no need for a change in my opinion.
Posts: 17914 | Subs: 8
Radio intercept is a pure hack, its like having a wall hack for FPS.
It should be 40% chance to intercept.
What about interrogation then?
It shows ALL units for some time and even shows what is where, buildings included.
According to your logic and comparisons, using interrogation should be banable offense.
This thread goes full retard even faster then I imagined and only confirms that this community will bitch about anything and everything.
Whats next? combat engineers OP at 210mp?
Posts: 140
I bet majority of you didn't even know what it does before but now everyone is jumping on "OP nerf it" wagon.
Please enlighten us, what exactly does this ability do?
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