are you guys serious that this button ability is a problem?
Personally I don't like the mechanic but I don't see it as a problem.
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are you guys serious that this button ability is a problem?
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So then infinitely combat wise expert, what is to be done about German armor superiority?Simple as that. If the Russian player goes for IS-2s or T-34/85 with mark target, there is no German armor superiority. At best a slight advantage, but nothing to speak of superiority.
Why are you talking of 30mm bullets? I never mentioned those. There are reports of 20mm bullets causing what I described earlier.
I'm willing to bet $$$ that you've never actually been shot at, let alone by a 30mm bullet, especially while inside of a tank. I'd ask you to delete your idiotic conjecture but I'll let it stand so everybody sees what an arm-chair tactician you are.
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I kind of like to try and justify it in my mind that the Guards Rifle infantry are the only ones who are trained in 'buttoning' an enemy tank, or the only ones who have the experience/knowledge to try and do it in the heat of battle.
It's silly, but I think it's a cool/fun ability in the game. I miss the British yelling 'POKE 'EM IN THE EYES!' though.
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The idea of "buttoning up" a tank was not totally unheard of during the Second World War II and was one of the ways recommended of dealing with a tank if you were lacking in full-on anti-tank weapons in US Army training videos:
[youtube]http://youtu.be/1QgXuhv7-54?t=15m22s[/youtube]
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I kind of like to try and justify it in my mind that the Guards Rifle infantry are the only ones who are trained in 'buttoning' an enemy tank, or the only ones who have the experience/knowledge to try and do it in the heat of battle.
It's silly, but I think it's a cool/fun ability in the game. I miss the British yelling 'POKE 'EM IN THE EYES!' though.
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In CoH2 I just imagine they're shooting at the slits with their PTRS. That'd make me close the hatch..
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Button and many other "one click-> 100% positive result" type of abilities were starting to appear in OF. To name a few:
- Button
- PE AT-HT Thread Break
- Tommy Scout sniper ability
In my opinion these kind of abilities are killing the pure gameplay, like setting up ambushes and flanks. I remember someone calling these kind of abilities as "cheesy abilities".
I'm sure someone thinks without these abilities the game would be a lot simpler but then again people would have to think with their brain to come up with new strategies. But now when we have these silly commanders and cheesy abilities, none will invent strategies Pio Spam, 4ES RAX (I'm really bad at naming COH1 strategies), which are great examples of creative thinking, only using very simple tools which are not guaranteed to give positive results. Oh and Pio Spam is most likely not the best example in this case. I'm sure someone could come up with a better one.
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BabaRoga wins thread imo.
Button was indeed horribru in CoH1, but left them very vulnerable to be run over by other tanks (they wouldn't move), which was fun. CoH2 is such a different game, for me it is too early to say if it is a broken ability.
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