You missed the point of my post. I said it was important to maintain the mechanic of how the match up between Soviets and Germans works, nothing more nothing less. So if you remove all one shot capable assets you have to compensate for that factor of chance with for example stronger cons for example that are able to cause a similar manpower bleed on the German player.
I see you point about the precision strike. Maybe I was just lucky that I didn't have to deal with it being spammed against me. I don't see why you'd have to get "pissed off" though .
I never commented on the Sturmovik
You also misinterpreted most of what I wrote. I was offering perspective, I wasn't attacking you or your argument. I do agree that osw and chance should be reduced, however I kindly wanted to draw your attention to the fact that you cannot simply remove it and expect the game to still work.
I didnt miss any point. I also stated that if removing the OSW's from the Soviets they could be buffed for damaged output. I'm totally fine with that.
I'm getting pissed off because I really like this game a lot, but I feel there are some things fundamentally wrong with it that need to be corrected to make it even better. We all know Relic reads along at CoH2.org, and posts like yours make it seem like OSWP isn't a problem at all, which it is.
I know you didn't commend on the Sturmovik. I used it as an example to show you the difference between RWA (which offers time to dodge it) and a true OSWP ability (like the Sturmovik) where it doesn't matter if u react or not: you still get killed.
Sorry for getting a little agitated by the way. It's just that I feel this is one of the most annoying things in CoH2 and it HAS to be removed asap. Getting entire full health squads wiped out without your fault is just REALLY annoying.
Btw Sherlock I'm still interested in seeing your playercard. I like to know if the person I debate with is merely theorycrafting, or does have the actual game experience.