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russian armor

(2 - 4) Lionskaya

rix
3 Dec 2013, 21:24 PM
#1
avatar of rix

Posts: 39

Please see (4 - 6) Lionskaya for the latest build!
rix
3 Dec 2013, 21:25 PM
#2
avatar of rix

Posts: 39

This 2-4 player version of Lionskaya is discontinued. Please see this for the new version of my map!
3 Dec 2013, 21:26 PM
#3
avatar of PaRaNo1a
Patrion 26

Posts: 600

Can you post some screenshot of key point of the map as well as the tactical map? =)
rix
3 Dec 2013, 21:31 PM
#4
avatar of rix

Posts: 39

Can you post some screenshot of key point of the map as well as the tactical map? =)


I just uploaded the tactical map, further pictures will follow soon!

EDiT: Done!
3 Dec 2013, 21:42 PM
#5
avatar of PaRaNo1a
Patrion 26

Posts: 600

jump backJump back to quoted post3 Dec 2013, 21:31 PMrix


I just uploaded the tactical map, further pictures will follow soon!


Great, I am not sure how it work out in CoH2 but given the building cover viriables at the moment, I think too many building is a bad thing. Ofcourse if most of those building are not usable but just for aesthetics then I guess it will be fine. Still will have to check it out when I get home. If you are interested in any feedback of course to make this map even better =)
rix
3 Dec 2013, 21:45 PM
#6
avatar of rix

Posts: 39



Great, I am not sure how it work out in CoH2 but given the building cover viriables at the moment, I think too many building is a bad thing. Ofcourse if most of those building are not usable but just for aesthetics then I guess it will be fine. Still will have to check it out when I get home. If you are interested in any feedback of course to make this map even better =)


Buildings afaik are working "as intended by CoH2". They should be an issue, but not a larger one.. Only real playtesting will show.

Please give me any feedback you can get. I will try to improve the map in the upcoming weeks/months!
3 Dec 2013, 22:45 PM
#7
avatar of akosi

Posts: 1734

Permanently Banned
cant download
rix
3 Dec 2013, 22:55 PM
#8
avatar of rix

Posts: 39

jump backJump back to quoted post3 Dec 2013, 22:45 PMakosi
cant download


Should be an issue with Mega or your browser. Here is a new link:
http://www.multiupload.nl/9Z4R4REQIJ

Look for the main post on where to place the file ;)
4 Dec 2013, 11:03 AM
#9
avatar of akosi

Posts: 1734

Permanently Banned
thanks, i can download now. But you cant be serius, ammo and fuel points in front of the base? you will meet p4 in the first engagements.
4 Dec 2013, 11:28 AM
#10
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

That's a shocking amount of munition points
4 Dec 2013, 11:48 AM
#11
avatar of ofield

Posts: 420

That's a shocking amount of munition points


and fuel points.
4 Dec 2013, 12:43 PM
#12
avatar of PaRaNo1a
Patrion 26

Posts: 600

Sweet lord, thats not a CoH2 map, it`s a Battlefield map... You should remove some muni and fuel. Thats way too much
rix
4 Dec 2013, 16:30 PM
#13
avatar of rix

Posts: 39

Sweet lord, thats not a CoH2 map, it`s a Battlefield map... You should remove some muni and fuel. Thats way too much


I wont change the basic layot of the original, sorry.

Especially until the real issues are sorted out.


nvm
4 Dec 2013, 16:46 PM
#14
avatar of ofield

Posts: 420

jump backJump back to quoted post4 Dec 2013, 16:30 PMrix


I wont change the basic layot of the original, sorry.

Especially until the real issues are sorted out.


The economy in COH2 works different compared to coh1. To keep the resources like this will end in 5 min t70 without industry commander. This map will be a true spamfest for vehicles and abilities.
rix
4 Dec 2013, 17:01 PM
#15
avatar of rix

Posts: 39

jump backJump back to quoted post4 Dec 2013, 16:46 PMofield


The economy in COH2 works different compared to coh1. To keep the resources like this will end in 5 min t70 without industry commander. This map will be a true spamfest for vehicles and abilities.


I have adapted the map to your suggestions: Less sectors on both sides, only one fuel/munitions per side of the river. Those valuable points are also close to the crossings. The only point that will remain untouched is the fuel on the "island". ;)

Thanks for your feedback!
rix
5 Dec 2013, 18:01 PM
#16
avatar of rix

Posts: 39

jump backJump back to quoted post3 Dec 2013, 21:25 PMrix
Code
Known Bugs (v0.3):
-The railings of the main bridges are not destructible (anyone know how to fix this?)
-Loading screen has World Builder Elements showing, Minimap is messed up


Fixed in v 0.3.1 (Please download the latest Version)


____


This 2-4 player version of Lionskaya is discontinued. Please see this for the new version of my map!
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