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I have moved on from Coh3 and i am down for ....

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25 Jun 2023, 15:19 PM
#81
avatar of OKSpitfire

Posts: 294



Yes, you literally presented the situation as: expecting more than two maps was equivalent to expecting 2023 COH2 amount of maps, or being naive with COH3 expectations.



Oh I did? Please show me where I 'literally' presented that situation, Fantomasas.

I've also never once claimed that it's wrong to give the game a bad review based on it's current state.
25 Jun 2023, 16:31 PM
#82
avatar of Rosbone

Posts: 2159 | Subs: 2

Also, Relic's opinion:
"The legendary strategy franchise is back! Bigger and better than ever, Company of Heroes 3"

I personally went from "Coh3 could fix all the issues and have CELO based functions built in. This is gonna be great!" to "Two maps, a skin store, and now a brand new comp stomp map! Oh boy!!!"



My expectations quickly fell to Duffman™ Crippling Depression™ levels.

I am clearly a giant idiot. I expected more from Relic. A lot more. :foreveralone:
25 Jun 2023, 17:00 PM
#83
avatar of Fantomasas

Posts: 122



Oh I did? Please show me where I 'literally' presented that situation, Fantomasas.

I've also never once claimed that it's wrong to give the game a bad review based on it's current state.




Not the people who expected COH 2 level balance and content, right out the gate? Hahaha.


There, you are presenting the strawman situation in which you claim people expected COH2 level balance and content right out of the game.

25 Jun 2023, 17:22 PM
#84
avatar of OKSpitfire

Posts: 294



There, you are presenting the strawman situation in which you claim people expected COH2 level balance and content right out of the game.



Oh I see what the problem is. I presented that situation because some people absolutely did expect Coh 2's level of content *after 10 years of additions and balancing* in COH 3, on release. They complained about things that aren't in this game yet and that weren't in CoH 2 at the equivalent point in its lifespan either.

Granted, I did't specify that I meant *after 10 years of additions and balancing* because I thought the point was really fucking obvious.

The missing features, lack of maps, replays etc are an entirely fair thing to complain about. I've complained about those things too.

26 Jun 2023, 14:36 PM
#85
avatar of Vermillion_Hawk

Posts: 224


@Vermillion_Hawk:

capture points have returned to a Company of Heroes 1 standard

This is flat-out wrong and degrades your argument.
  • There were no capture circles in COH1. You either hit or missed the flagpost.
  • If you were e.g. 75& up in your capture of a point, you would automatically go down to zero if your enemy touched the flagpost and you were not holding it. e.g. Ketten push

Purchased veterancy for Wehrmacht in COH1 was part of the asymmetric design.

Relic's love for the Nazis is defamatory. There are no Nazi symbols in the game - German standards alone demand that.

rip parts from Company of Heroes 1 visibly for nostalgia factor at the expense of a coherent vision for how the game should play

Here we can agree. It confounds me that Relic seem not to take account of age. The 18-year-old in 2006 is now aged 35; the 18-year-old in 2012 is now aged 29. i.e. they are most probably moving into building families in RL and have little time to devote to PC games. There is no Lost Legion of COH1 players stuck in Scotland among the Picts, waiting to troop South to fight again under the execrable loading screen of COH3. They have vanished. And the same applies to a lesser extent for COH2.

Unlike you, I believe that COH3 will be cleaned down and improved, especially for teamgames. But I am sure we would both like an answer as to how it came to this, especially when there were a team of testers/posters, mostly from this site, who went along with it all.



You're right in that we still have the (infinitely superior) Company of Heroes 2-style capture circles, I should have been a bit more specific and said I was mostly talking about the capture points as representations of the match economy. Manpower being a standardized income affected SOLELY by unit upkeep was probably one of the best features of Company of Heroes 2 from a competitive standpoint - one of the main issues in Company of Heroes 1 was the outcomes of early engagements practically deciding the match and allowing for manpower snowballing. Relic, in their infinite wisdom, saw fit to return to a non-functional standard here, not the first time that was decided in this game's development.

As for their love for the Nazis, that's hardly defamatory since it's been on display since the first game, and I'd wager it's one of the reasons why some people like this game to begin with. It's not necessarily having an open endorsement of National Socialism or having swastikas and iconography everywhere, it's the way the German factions have been deliberately portrayed. Relic dredged up every pseudohistorical myth creating the German factions as "elite" forces with superior technology and weaponry, with a strong late-game presence. Someone who has no idea about the actual history of the war would think the Allies were some kind of scrappy underdogs if this game was their only experience of it. I remember John in particular was really sensitive to these criticisms in the run-up to release and it gave me a little hope that they were shifting things around - nope, same old, same old, "elite" Nazis versus cobbled-together Americans and British. The Africa Campaign's existence leads me to believe someone was making a Rommel-forward campaign showing him as a noble commander (as in many post-war memoirs and HIAG-approved histories) and not a meth addict so far up Hitler's ass he didn't get a tan in Tunisia, and then at some point someone else realized how it would look, which led to the post-mission campaign briefs of the civilian storyline. So Relic's definitely earned their reputation, and I'll be more than willing to speak on it.

I don't think the game will get better, because the studio is clearly run by people who have no idea what this game is and what decisions will be best for it. It stinks of bean-counter logic the whole way through, from the pre-alpha until now. I'd like to say it was a big disappointment but I really had no expectations for it at all after the public tests, and now the continuing trainwreck of its post-release support is more entertaining to me than the actual game. Relic deserves every bit of what's happening, and I only wish the burden of that actually fell on the people in charge of the studio and not the programmers struggling to extract a decent game from a mountain of shit.
26 Jun 2023, 16:13 PM
#86
avatar of the_onion_man
Patrion 14

Posts: 117

Relic dredged up every pseudohistorical myth creating the German factions as "elite" forces with superior technology and weaponry, with a strong late-game presence.


The Wehrmacht was objectively superior by every metric: training, technology, tactics, equipment, everything. They only lost because they went up against 3 globe-spanning empires that turned North America into a continent-sized factory. Cry harder.
26 Jun 2023, 17:40 PM
#87
avatar of SupremeStefan

Posts: 1222



The Wehrmacht was objectively superior by every metric: training, technology, tactics, equipment, everything. They only lost because they went up against 3 globe-spanning empires that turned North America into a continent-sized factory. Cry harder.


Even ideology departament was better :foreveralone:
26 Jun 2023, 17:49 PM
#88
avatar of SkysTheLimit

Posts: 3423 | Subs: 1


The Wehrmacht was objectively superior by every metric: training, technology, tactics, equipment, everything. They only lost because they went up against 3 globe-spanning empires that turned North America into a continent-sized factory. Cry harder.

This looks a lot more like crying than what he said...

"They were better at everything, only lost cause it was unfair matchup boohoo"

Last time I checked that continent sized factory was also fighting on more than one front. But who cares? The real point here is whether or not this makes for a good game

Germany was superior in those metrics. But if you want to show that in game, then US and soviets would have 150-200 pop, faster income, and faster production speeds. Like you alluded to, that's the metric that won them the war. But CoH MP isn't really about the larger picture, its a much smaller scale
26 Jun 2023, 18:29 PM
#89
avatar of Vermillion_Hawk

Posts: 224



The Wehrmacht was objectively superior by every metric: training, technology, tactics, equipment, everything. They only lost because they went up against 3 globe-spanning empires that turned North America into a continent-sized factory. Cry harder.


Tell me you're a historical revisionist without telling me you're a historical revisionist.

Yes, the myth of the superior German soldier stabbed in the back by incompetent political leadership/military high command/all of the above is a time-worn trope at this point - it worked out really well for Hitler in the 1920's and onwards and it likewise proved very popular among Nazi generals and former SS servicemen, many of whom had a vested interest in avoiding a noose or otherwise ensuring they had careers post-war. I've mentioned HIAG already but the "popular perception" of World War II which Company of Heroes has had a hand in perpetuating has been shaped largely by Nazis and their Allied patsies, unwitting or otherwise, who likewise often had a vested interest in making it look like the opponent they overcame was, post-facto, a terrifying and unstoppable force.

It's why you get the reality of a foe deemed to be "superior in every respect" which nevertheless did not win a single major strategic or tactical victory after 1941. It's also why you get Nazi fanboys contorting themselves in attempting to unironically deal with the same aforementioned cognitive dissonance that the authors of this particular false history strove to create in the first place. If I wasn't a historian I'd be amused but I am and therefore it just makes me sad.

It's no coincidence that, while the rest of the world either doesn't care or tacitly accepts the historical truths of the conflict, the Company of Heroes community is one of the only places where I still continue to find dusty statements like your own repeated, or worse. For this, I hold Relic at fault.
26 Jun 2023, 19:22 PM
#90
avatar of Spielführer

Posts: 320

Well, even Marvin van Crefeld came to this conclusion that the Wehrmacht was almost everytime superior. But whatever...
26 Jun 2023, 20:27 PM
#91
avatar of Vermillion_Hawk

Posts: 224

Well, even Marvin van Crefeld came to this conclusion that the Wehrmacht was almost everytime superior. But whatever...


Your cited historian hasn't published anything substantial on the subject since the 1980s (when we were only just beginning to see the narrative I've been describing overturned) and has a marked popularity among German neo-Nazis. So that's hardly the refutation you think it is.
26 Jun 2023, 20:29 PM
#92
avatar of aerafield

Posts: 3046 | Subs: 3





At least once per month, the first two minutes of this video become uncomfortably relevant on this forum..


26 Jun 2023, 20:29 PM
#93
avatar of Butcher

Posts: 1217


Relic dredged up every pseudohistorical myth creating the German factions as "elite" forces with superior technology and weaponry, with a strong late-game presence. Someone who has no idea about the actual history of the war would think the Allies were some kind of scrappy underdogs if this game was their only experience of it.
I think you are interpreting too much into it. How do you depict that Germany deployed heavier tanks into a game? You make their stats better.

Also this goes both ways. They literally implemented a non existing super tank for the British in Coh3 or an out of setting Pershing in Coh1.
26 Jun 2023, 20:34 PM
#94
avatar of Spielführer

Posts: 320

26 Jun 2023, 20:39 PM
#95
avatar of Vermillion_Hawk

Posts: 224

jump backJump back to quoted post26 Jun 2023, 20:29 PMButcher
I think you are interpreting too much into it. How do you depict that Germany deployed heavier tanks into a game? You make their stats better.

Also this goes both ways. They literally implemented a non existing super tank for the British in Coh3 or an out of setting Pershing in Coh1.


I don't give a single shit if the Allies got one paper tank, focusing on minutae and tiny quibbles like that is meaningless in the overall scope of my statement, which is that, in all three Company of Heroes games, the Germans are "the late-game faction". Which means they have the biggest and most dangerous armour and infantry and the Allies need to either stop them early or build an unstoppable horde to win. If this were explicitly a fantasy game I wouldn't even remotely care. But it's (nominally) based on historical events and it therefore bears some responsibility in respect to the narrative it's creating.
26 Jun 2023, 21:35 PM
#96
avatar of Vipper

Posts: 13496 | Subs: 1



I don't give a single shit if the Allies got one paper tank, focusing on minutae and tiny quibbles like that is meaningless in the overall scope of my statement, which is that, in all three Company of Heroes games, the Germans are "the late-game faction". Which means they have the biggest and most dangerous armour and infantry and the Allies need to either stop them early or build an unstoppable horde to win. If this were explicitly a fantasy game I wouldn't even remotely care. But it's (nominally) based on historical events and it therefore bears some responsibility in respect to the narrative it's creating.

This is a game not a history book, saying that it creates a narrative is an exaggeration.

But feel free to explain what "narrative it should be creating" in your opinion...

Calling Relic Nazi lovers is both defamatory and false

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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM

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