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(4) Belgorod Rain

8 Feb 2023, 17:30 PM
#1
avatar of Rosbone

Posts: 2160 | Subs: 2

Will Coh3 looks this good? What kind of cool new features will it have in the worldbuilder?

(4) Belgorod Rain

I have been doing a lot of programming and needed something to do to shut my brain off. So I started creating a version of Belgorod that was a little less open and had some of the things that make Coh2 what it is. Like buildings, green cover etc.

Coh2 is dead. But I felt the rain effects were so cool I wanted to post it for people to check out. Nothing special just a nice ambience ala Port of Hamburg.

I wanted to show just how cool the Coh2 engine and Worldbuilder are. I am barely scratching the surface of what it can do and it looks cool.






FOR MAPPERS:
1) I used simple rain settings to create a soft mid summer rain feel.
2) Increased the GLOSS lighting in ATMOSPHERE SETTINGS/MISC ENVIRONMENT.
3) Used the Cement\Cement_Puddle tile texture to create wet areas. Painting this under splats that had see thru areas really popped.
4) Used the FX Action Marker fx_ambient\water\raining_ground_ripple_01_hugelight to get some random drops hitting land effects.
8 Feb 2023, 17:42 PM
#2
avatar of gunther09
Donator 22

Posts: 538

nice, gonna check it out. Thank you a lot for playing around with it.
I like Belgorod a lot - so I am looking forward to trying it....
8 Feb 2023, 17:47 PM
#3
avatar of gunther09
Donator 22

Posts: 538

By the way: thank you for "Eastern Assault", I still like it
8 Feb 2023, 17:48 PM
#4
avatar of Rosbone

Posts: 2160 | Subs: 2

nice, gonna check it out. Thank you a lot for playing around with it.
I like Belgorod a lot - so I am looking forward to trying it....

Awesome! Major complaints with Belgorod was it is too open. So I added a lot of different objects to create closer range fights and allow for more flanking. I also wanted to add some buildings and green cover here and there. Still no red cover anywhere though.
9 Feb 2023, 00:10 AM
#5
avatar of aerafield

Posts: 3046 | Subs: 3

But I felt the rain effects were so cool


If only there was lightning & thunderstorm effects in CoH2 :guyokay:

In CoH1 there was a 2v2 automatch map that had it.... the performance was horrible with 10 average fps but I absolutely loved it :rofl:
9 Feb 2023, 00:24 AM
#6
avatar of Gbpirate
Senior Editor Badge

Posts: 1155 | Subs: 1



If only there was lightning & thunderstorm effects in CoH2 :guyokay:

In CoH1 there was a 2v2 automatch map that had it.... the performance was horrible with 10 average fps but I absolutely loved it :rofl:


There are lightning and thunderstorms in coh2 though?
9 Feb 2023, 00:26 AM
#7
avatar of aerafield

Posts: 3046 | Subs: 3



There are lightning and thunderstorms in coh2 though?


Wait what? Then how comes that 0 of the coh2 automatch maps ever had it >:(
9 Feb 2023, 01:30 AM
#8
avatar of donofsandiego

Posts: 1391



Wait what? Then how comes that 0 of the coh2 automatch maps ever had it >:(


Because coh2 player have stinky bad PC
9 Feb 2023, 04:06 AM
#9
avatar of Gbpirate
Senior Editor Badge

Posts: 1155 | Subs: 1



Wait what? Then how comes that 0 of the coh2 automatch maps ever had it >:(



I tinted the lightning flash to be a little pink/red to emphasize the colours of the map but you can change a lot of the weather effects to a great degree.



Because coh2 player have stinky bad PC

I think this is half right, the other half being that coh2 is just so poorly optimized. Even on state of the art PCs from the last few years the game struggles to have a consistent framerate.
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SHOUT IT OUT!

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LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM

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