Opponent infantry always outranges me
Posts: 318
Why do they do this?
Doesn't matter faction, volks, sections, penals, JLI, etc...I go back and watch replay and never see this problem with opponent, but I have this issue every single match, usually 25% even 50% of engagements. It is driving me crazy. I am absolutely sure I am not issuing move command.
It is very difficult to put unit in cover too. I click drag and they will not go where I tell them, usually 2-3 steps away from cover, even if I just make sure cursor is selecting highlight cover diamonds, the units almost never go there. Sometime I will click drag on cover, they will go to the cover but as they 'settle' they will step back out of cover. It usually take like 5-6 commands to place unit in cover...I never see this issue when watching player on twitch, sometime they have problem (rarely) but after quick adjustment unit will go where they want it. I can spend sometime 10 seconds fxxxing with model trying to make it go to spot.
Posts: 293
I've had it happen occasionally before but its usually quite rare. Something decides the squad is out of range or doesn't have sight, when it should be able to fire as normal... but a quick reposition usually corrects it. This is happening to you constantly and with every faction? I would be tempted to try to re-installing the game. No idea why that would happen all the time like that...
Posts: 13496 | Subs: 1
Try using attack move order...
Posts: 348
Posts: 1378
My suggestion to fix this is to uninstall and reinstall the game.
Posts: 318
Posts: 318
I just play game and i put vickers in trench and it not shoot MG42 that was shooting at it
I think vickers should outrange when in trench even but nope.
game is so fake andbullshit
i think internet makes differences in game play. garbsge game.
Posts: 786 | Subs: 1
I did but still have this problem
I just play game and i put vickers in trench and it not shoot MG42 that was shooting at it
I think vickers should outrange when in trench even but nope.
game is so fake andbullshit
i think internet makes differences in game play. garbsge game.
the vickers doesnt have increased fire range when in trenches
regardless, i know how you can mitigate the problem you have:
position your MG with the right click command, you get to see the fire cone. MGs tend to take a few moments to actually fire (this is especially devastating to allied MGs because they fire rubber bullets), so you manually target enemy units in the firing cone to hit them
you can "track" your infantry's range by hovering over enemy units with your own. Red aiming reticle means that they can shoot at them, while an icon of a soldier walking besides the reticle means that the squad in question is out of range. Sometimes squads dont fire at squads that are technically in their range, manually make them fire and just put them back in cover if they move. Another thing that you probably see (and complain about) is squads being in firing range, but not actually firing, instead walking closer. If that happens, just press the stop command and your squad will stop and actually start shooting while still.
if your infantry squad is being fired upon by enemy rifles, but out of range themselves, just change your squad position to another place, it shouldnt happen twice
Posts: 1378
if your infantry squad is being fired upon by enemy rifles, but out of range themselves, just change your squad position to another place, it shouldnt happen twice
This or you're fighting vetted paths/ fighting position guards
Posts: 786 | Subs: 1
This or you're fighting vetted paths/ fighting position guards
fighting position guards only get like 1 or so range increase? its basically nothing, the PTRS outranges all infantry anyway
Posts: 13496 | Subs: 1
fighting position guards only get like 1 or so range increase? its basically nothing, the PTRS outranges all infantry anyway
That is incorrect
PLS check guides before posting stats...
https://www.coh2.org/guides/88945/the-coh2-ability-guide-mark-2-0#2657
Posts: 1378
fighting position guards only get like 1 or so range increase? its basically nothing, the PTRS outranges all infantry anyway
Even if it was only a 1 unit increase, that's still technically outranging them. (Even though the PTRS fires to 40 by default, I'm talking about scary weapons like mosins and DPs)
All of this is basically off topic anyways though since Reverb is talking about plqying allies. Idk any axis units that get a range increase besides hull down tanks.
Posts: 1197
2. If you want infantry to stay in cover, don't issue shoot commands they will chase the target and lose cover.
3. Infantry fights automatically in infantry in range.
Pretty much just be patient.
Posts: 1197
I did but still have this problem
I just play game and i put vickers in trench and it not shoot MG42 that was shooting at it
I think vickers should outrange when in trench even but nope.
game is so fake andbullshit
i think internet makes differences in game play. garbsge game.
kek why would you even think that vickers fights better in trenches? what is this a ww1 game?
Posts: 786 | Subs: 1
1. Use attack move.
2. If you want infantry to stay in cover, don't issue shoot commands they will chase the target and lose cover.
3. Infantry fights automatically in infantry in range.
Pretty much just be patient.
sometimes infantry has enemy infantry in maximum range but they dont fire, that is fixed by manually targeting enemies, or by issuing a target and s command to not make them move out of cover
Posts: 13496 | Subs: 1
kek why would you even think that vickers fights better in trenches? what is this a ww1 game?
vet 1 vet bonus used to give extra range/sight to vickers when in garrison.
Posts: 1197
sometimes infantry has enemy infantry in maximum range but they dont fire, that is fixed by manually targeting enemies, or by issuing a target and s command to not make them move out of cover
I sometimes check the cursor icon to see if the squad will fire directly or move towards the enemy, I cannot really describe it.
Posts: 1378
or by issuing a target and s command
why do people use classic hotkeys, why would you play Twister on your keyboard when you can situate your hand comfortably on WASD?
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