nerf the fking pathfinder and Howitzer
Posts: 307
+ Go for Ass eng: 1 or 2 and shut down in mid game. Back to Rifleman.
+ Go for mec Rife: 1 or 2, limited by timmming (1CP). Performance drop off when Axis got their full scale long range fight power. Back to Rifleman.
+ Go mortar after 2+3 Rilfeman Openning or after officer unlock: Forcing yourself in to defendsive position which is un-favor USF.
+ Go for Path/IR path: complete viable as Mainline inf since it actually 280-290mp Gren. Not to mention doctrine itself is good in every way.
+ Faster .50 cal or 57mm didn't change a fact that usf need to pay a big cost to gain both support weapon ( pay 250mp + 35 fuel for weapon support and get another modificated Rifleman squad which make the bleed harder ).
+ Did you actually see any proplayers build mortar after the 2nd rifleman to counter MG, garrison as the main reason tier 0 Mortar added to USF (remove smoke from rifleman) Or they build Mortar as same timmming of Leig, Weh, Soviet mortar ?. So what is the point of Tier 0 mortar beside the good old OP day ?. Joke a side, I rather spend 10-30 manpower more to get the 4th gren/4th volk/1st or 2nd MG42 to Overwhelming 2+1 officer + fast .50 cal/ 3 + 1 officer then.
Let saying, Nerf Path... Ok then which espect ?. View range ?, scoped rifle ?, calling time, exp, elite camo ?..v..v. After the nerf will it get any kind of buff such as cheaper cost ( 250-260 mp, 25 mp reinfor ), faster camping rate, reinforment time ?. better vet ?.
And nerf Scott ?. Fine, Then Buff Pak Howie and get the same effect ?. Which kind of nerf for Scott, again Community balance team had nerf hammer it before for no reason. Now they do it again because why not ?
Or nerf both of them ?. End of story.
Posts: 13496 | Subs: 1
- The chance for easier access Support weapon is an adpation for early game change from Okw, Weh and help USF less suffer from the techtree itself. The truth is USF Replying on Rifleman in Whole game.
Once more, the original design of faction has been toned down and faction play is much closer.
Do USF rely on Pathfinder of Riflemen which is it?
Posts: 1116 | Subs: 1
I just provided the winrates of USF in 4vs4 games and they are doing as good or better than other factions. What makes you think that USF are worse than soviet or UKF in teamgames?
Because 99% of USF players (me included) abuse paths into snowballing scotts? Literally its either airborne or inf company (if you are double USF).
Having high winrates because of a broken strategy doesn't mean that the stock faction is working fine.
Posts: 13496 | Subs: 1
Because 99% of USF players (me included) abuse paths into snowballing scotts? Literally its either airborne or inf company (if you are double USF).
Yet priest is the most popoluar commander in 4vs4 (so I doubt that 99% play Airborne in 4vs4) so one can play 4vs4 without Pathfinders and win
Having high winrates because of a broken strategy doesn't mean that the stock faction is working fine.
That only mean that the "broken strategy" should be fixed so that if there are underlying issue the surface. It is the same thing that ostruppen where.
Posts: 1116 | Subs: 1
Yet priest is the most popoluar commander in 4vs4 (so I doubt that 99% play Airborne in 4vs4) so one can play 4vs4 without Pathfinders and win
Yet, in every other gamemode airborne is top picked commander, even in top 200 4v4. As for global 4v4, its a difference, based on map and match up. There is no reason to go for x2 paths of you are double USF on one side, or you are on forest side on map like red ball.
Posts: 13496 | Subs: 1
hmmm... but but tournament is Soviet is Axis.
If USF " are doing fine and have higher win ratios vs Axis than why Pro player not favor USF over Soviet ?
Why don't you ask them?
But here is what a top player has to say about riflemen:
Rifles only have a poor matchup vs okw. If you know how to use your ranges you will demolish grens, their only counter is camo essentially.
Posts: 13496 | Subs: 1
Yet, in every other gamemode airborne is top picked commander, even in top 200 4v4. As for global 4v4, its a difference, based on map and match up. There is no reason to go for x2 paths of you are double USF on one side, or you are on forest side on map like red ball.
You want to argue that riflemen are crap and dragging the faction down? Well they are not and the faction is not doing that bad but all that is rather irrelevant to this thread.
Pathfinder being used as mainline infatry is an issue that should simply should be fix even if riflemen are crap and USF are doing bad.
Posts: 1197
realize coh2 is not a competitive rts and stop trying to mainstream factioons
give usf normal teching and unit values (hell make em the same as riflemen)
make teching linear
delete airborne company
huray
Posts: 1116 | Subs: 1
You want to argue that riflemen are crap and dragging the faction down?
There is no need to argue, for teamgames its a fact. Power of rifles comes exclusively from picking favourable engagements, flanking and 1v1ing. And even in 2v2 you more often then not fight your opponent face to face with very little room to actually win by out positioning and rifles are only good at that, in fair combat they are garbage for 280MP squad.
Pathfinder being used as mainline infatry is an issue that should simply should be fix even if riflemen are crap and USF are doing bad.
Who cares, no patches are comming anyway
Posts: 3602 | Subs: 1
Posts: 1096
There is no need to argue, for teamgames its a fact. Power of rifles comes exclusively from picking favourable engagements, flanking and 1v1ing. And even in 2v2 you more often then not fight your opponent face to face with very little room to actually win by out positioning and rifles are only good at that, in fair combat they are garbage for 280MP squad.
If anyone thinks riflemen are good in team games they need their head checking.
Posts: 13496 | Subs: 1
If anyone thinks riflemen are good in team games they need their head checking.
Rifles only have a poor matchup vs okw. If you know how to use your ranges you will demolish grens, their only counter is camo essentially.
Posts: 3602 | Subs: 1
Posts: 1096
That's why we've seen USF win every final phase of any tournament vs Ostheer in the last 2 years.
1v1?
Posts: 3602 | Subs: 1
Posts: 955
If anyone thinks riflemen are good in team games they need their head checking.
They are VERY good in teamgames.
Quite possibly the second best axis infantry in the game, only PTRS penals can compete with them
Posts: 956
They are VERY good in teamgames.
Quite possibly the second best axis infantry in the game, only PTRS penals can compete with them
Now where is the Rear Echelon in your ranking?
Posts: 682
Now where is the Rear Echelon in your ranking?
Somewhere between obers and a Pershing
Posts: 956
Somewhere between obers and a Pershing
Pershing's not so bad these days though. But enough off topic by me.
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