İs coh 3 use new Engine. Cuzz flame effect so bad..
İ mean tank explosions.. its very dull
İ wanna see more dynamic effects that kill infantry who was so close
New Engine?
18 Apr 2022, 20:35 PM
#1
Posts: 145
18 Apr 2022, 20:36 PM
#2
Posts: 956
I hope the code is made from scratch
So we dont get BS like hardcoded veto counts or replays that behave as a match happening again rather than as a video, or deathloops, or unit UI disappearing
So we dont get BS like hardcoded veto counts or replays that behave as a match happening again rather than as a video, or deathloops, or unit UI disappearing
18 Apr 2022, 22:32 PM
#3
Posts: 658
COH 3 is using the same Engine as COH1/COH2. Would be nice if COH3 had an engine like Ashes of the Singularity.
19 Apr 2022, 15:29 PM
#4
Posts: 1197
Well when all is said and done COH's engine is generally amazingly good for the tactical 3D-cover fights it offers. If there's one thing that should not change, it's the engine.
19 Apr 2022, 21:37 PM
#5
Posts: 830 | Subs: 3
AoE IV and CoH 3 used the same Engine aka Essence Engine 5.
CoH 2 used Essence Engine 3 and DoW 3 Essence Engine 4.
I hope Microsoft and Sega money served to game engine code modernization and optimization. 🙏
CoH 2 used Essence Engine 3 and DoW 3 Essence Engine 4.
I hope Microsoft and Sega money served to game engine code modernization and optimization. 🙏
22 Apr 2022, 16:34 PM
#6
Posts: 145
AoE IV and CoH 3 used the same Engine aka Essence Engine 5.
CoH 2 used Essence Engine 3 and DoW 3 Essence Engine 4.
I hope Microsoft and Sega money served to game engine code modernization and optimization. 🙏
Tx man so what are the difiriance between ee 3 an ee 5
22 Apr 2022, 18:19 PM
#7
Posts: 2184 | Subs: 2
AoE IV and CoH 3 used the same Engine aka Essence Engine 5.
CoH 2 used Essence Engine 3 and DoW 3 Essence Engine 4.
I hope Microsoft and Sega money served to game engine code modernization and optimization. 🙏
Well, I highly doubt it. There were many complaints on EoA4 about poor optimization and that the game only uses one core in the processor.
14 Jul 2022, 19:02 PM
#8
Posts: 830 | Subs: 3
Tx man so what are the difiriance between ee 3 an ee 5
I don't know precisely but maybe an article exists at this topic.
--------------
Ian Thompson (Group technical director at Relic):
[...] we've done a lot of work in order to embrace and to utilize multi-core systems. So there's been work done not just to our simulation but also to our physics and rendering systems to be able to spread more work across those cores, so that we're really able to leverage those cores for faster frame rates and higher fidelity [...]
cf. https://www.youtube.com/watch?v=JoZI3R5Ia_k&t=1544s
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
21 | |||||
2 | |||||
1 | |||||
19 | |||||
14 | |||||
10 | |||||
6 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
11
Download
1265
Board Info
1017 users are online:
1017 guests
0 post in the last 24h
11 posts in the last week
26 posts in the last month
11 posts in the last week
26 posts in the last month
Registered members: 49992
Welcome our newest member, xewiy33830
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, xewiy33830
Most online: 2043 users on 29 Oct 2023, 01:04 AM