Calculation of DPS was 5 entities x 80 HP x 1 target size total HP 400 divided by time to kill and then by 2 for two weapons.
As I posted in post 22 in the moving calculation it seems I missed the division by 2 and that explains it.
The 0.25 moving modifier seems correct. Nice find.
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I suggest you test yourself but I suggest you use ability to call in the raid squad and the upgrade to get Vickers K to be on the safe side."
LMAO