Top 100-200
17 Sep 2021, 08:20 AM
#1
![avatar of Operator09](/images/no_av.png)
Posts: 80
Full of fucking Penals who doesn't miss a shit and fucking AT infantry who melts infantry just sandbag yourself until opponents base and an MG34 takes 5 minutes to suppress infantry.
17 Sep 2021, 08:42 AM
#2
![avatar of XARDAS](/images/no_av.png)
Posts: 42
Full of fucking Penals who doesn't miss a shit and fucking AT infantry who melts infantry just sandbag yourself until opponents base and an MG34 takes 5 minutes to suppress infantry.
🐒🐒🐒
17 Sep 2021, 09:11 AM
#3
![avatar of adamírcz](/images/avatars/conscript.png?updated=1394378846)
Posts: 955
The shoutbox is over to the right
17 Sep 2021, 10:32 AM
#4
![avatar of Katitof](/images/avatars/partisan_at.png?updated=1414778183)
Posts: 17913 | Subs: 8
https://www.coh2.org/forum/18/strategy-desk
You might need this if you can't beat AT infantry with regular one.
You might need this if you can't beat AT infantry with regular one.
17 Sep 2021, 11:48 AM
#5
![avatar of GreenDevil](/uploads/avatar/164.jpg?updated=1404431629)
Posts: 394
Full of fucking Penals who doesn't miss a shit and fucking AT infantry who melts infantry just sandbag yourself until opponents base and an MG34 takes 5 minutes to suppress infantry.
OKW are pretty weak vs Soviet this patch.
17 Sep 2021, 12:23 PM
#6
![avatar of ullumulu](/images/no_av.png)
Posts: 2243
OKW are pretty weak vs Soviet this patch.
Sov was never weak in top 1-200 player hands.
17 Sep 2021, 12:29 PM
#7
![avatar of Lady Xenarra](/uploads/avatar/16689.png?updated=1673742845)
Posts: 956
Practice using the Flak HT to counter penal openers (use inf to spot for it). As long as you suppress before they can shoot PTRS you will win. SOV T1 has no AT gun so they are forced to go shoot at it with PTRS penals/Guards.
17 Sep 2021, 12:31 PM
#8
![avatar of ullumulu](/images/no_av.png)
Posts: 2243
Practice using the Flak HT to counter penal openers (use inf to spot for it). As long as you suppress before they can shoot PTRS you will win. SOV T1 has no AT gun so they are forced to go shoot at it with PTRS penals/Guards.
nice try.
- a good sov will kill your halftrack easily with a fast clowncar and ptrs OP bs
- a good sov have ptras penal and some cons and run from different angles with cons first and ht must move after first slave from ptrs...because next one can kill it.
17 Sep 2021, 12:36 PM
#9
![avatar of Lady Xenarra](/uploads/avatar/16689.png?updated=1673742845)
Posts: 956
nice try.
- a good sov will kill your halftrack easily with a fast clowncar and ptrs OP bs
- a good sov have ptras penal and some cons and run from different angles with cons first and ht must move after first slave from ptrs...because next one can kill it.
Well yes Ullu, as we both know it's playing on a knife edge but the alternative is to counter penals with....volks. And bled to death/walked off the field. If you suppress them, the next salvo will have very low accuracy and misses completely very often. I have beaten Artem and other high rank SOV players with it. Map awareness is key to using the flak HT.
It's the only thing I've found that works and ends up having permanent volks guard duty with it. Mech HQ is a nonstarter vs PTRS penals.
PTRS clown cars are some of the biggest BS I've seen in the last few years though yes.
17 Sep 2021, 14:39 PM
#10
![avatar of CreativeName](/uploads/avatar/22469.jpg?updated=1528744188)
Posts: 281
nice try.
- a good sov will kill your halftrack easily with a fast clowncar and ptrs OP bs
- a good sov have ptras penal and some cons and run from different angles with cons first and ht must move after first slave from ptrs...because next one can kill it.
-and a good okw player wont let his flak die to a clown car charge
-i dont understand that scenario, shoot the con that walk in first, has to retreat and the ptrs penals do what now? maybe if you have your flak with no volks around
17 Sep 2021, 16:13 PM
#11
![avatar of Gbpirate](/uploads/avatar/9433.jpg?updated=1399239147)
![Senior Editor Badge](/images/badges/badge_SENIOR_EDITOR.png)
Posts: 1153 | Subs: 1
nice try.
- a good sov will kill your halftrack easily with a fast clowncar and ptrs OP bs
- a good sov have ptras penal and some cons and run from different angles with cons first and ht must move after first slave from ptrs...because next one can kill it.
The issue here is literally learn to play. If your opponent has better micro than you then you're at a disadvantage in any situation. This game relies on counter-picking your opponent or going for a powerful unit or army composition. Just because your opponent forces you to move your halftrack doesn't mean that building the halftrack is bad.
18 Sep 2021, 08:48 AM
#12
![avatar of Grim](/uploads/avatar/18161.jpg?updated=1537373733)
Posts: 1096
nice try.
- a good sov will kill your halftrack easily with a fast clowncar and ptrs OP bs
Using PTRS and OP in the same sentence speaks volumes.
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