Suppression for Ostwind
Posts: 1563
Posts: 422 | Subs: 2
UKF doesn't have mobile suppression like other factions. So why not add an upgrade for Centaur?
Ostwind is fine as is; there's already a bulletin that gives Ostwind some suppression. We don't need change for the sake of change.
Posts: 4183 | Subs: 4
Posts: 197
inb4 tomorrow:
UKF doesn't have mobile suppression like other factions. So why not add an upgrade for Centaur?
Ostwind is fine as is; there's already a bulletin that gives Ostwind some suppression. We don't need change for the sake of change.
Doctrinally it does, however they have a T0 HMG and the Centaur that doesn't have suppresion, but something alike it with it's DPS giving infantry two choices: retreat or get wiped.
OST has the best HMG in the entire game with insta-suppression, they don't need a mobile suppression unit.
Posts: 422 | Subs: 2
Doctrinally it does, however they have a T0 HMG and the Centaur that doesn't have suppresion, but something alike it with it's DPS giving infantry two choices: retreat or get wiped.
OST has the best HMG in the entire game with insta-suppression, they don't need a mobile suppression unit.
MB, forgot about M5 quad
Posts: 13496 | Subs: 1
Isn't there a bulletin for this exact thing? Also the ostwind does insane amounts of damage anyways. Why even need to suppress.
The bulletin gives suppression to the hull mg and it an only suppress a single unit at a time.
OP is talking about add suppression for less damage on the main gun as far as I understand.
Posts: 348
UKF doesn't have mobile suppression like other factions.
Just let me tow my bofors with a HT and we good
Posts: 786 | Subs: 1
in exchange for it doing absolutely shitty DPS at mid and long range
Posts: 1563
inb4 tomorrow:
UKF doesn't have mobile suppression like other factions. So why not add an upgrade for Centaur?
Ostwind is fine as is; there's already a bulletin that gives Ostwind some suppression. We don't need change for the sake of change.
But Centaur does suppress though.
Posts: 1563
Isn't there a bulletin for this exact thing? Also the ostwind does insane amounts of damage anyways. Why even need to suppress.
I'm saying an upgrade that nerfs it's damage output in exchange for suppression. I thought I explained that.
Posts: 1563
Give ostwind suppression
in exchange for it doing absolutely shitty DPS at mid and long range
Yeah that's what I said(well I meant nerf damage at all ranges but only long and mid sure).
Posts: 658
Give ostwind suppression
in exchange for it doing absolutely shitty DPS at mid and long range
Ostwind is fine as it is. As Vipper mentioned before the bulletin adds suppression which is actually not a bad bulletin to pick up.
Its current damage allows it to act as a soft counter to light vehicles (Such as T-70)
Posts: 13496 | Subs: 1
Ostwind is fine as it is. As Vipper mentioned before the bulletin adds suppression which is actually not a bad bulletin to pick up.
Its current damage allows it to act as a soft counter to light vehicles (Such as T-70)
Ostwind is quite bad vs vehicles especially when moving mostly due to the combination of horrible accuracy and low scatter.
It has a 45% chance to score a hit at T-70 and another 50% to penetrate lowering the chance to do damage at 22.5% (and 12.5% if moving...)
It also needs 10 hit to kill it...
Posts: 786 | Subs: 1
Ostwind is quite bad vs vehicles especially when moving mostly due to the combination of horrible accuracy and low scatter.
It has a 45% chance to score a hit at T-70 and another 50% to penetrate lowering the chance to do damage at 22.5% (and 12.5% if moving...)
It also needs 10 hit to kill it...
Vipper out here using ostwinds as anti-tank duty weapons instead of horrifying infantry bleed machines
Posts: 13496 | Subs: 1
Vipper out here using ostwinds as anti-tank duty weapons instead of horrifying infantry bleed machines
Try reading that post again and more carefully this time because what you have responded is not related in anyway with what you have quoted.
(and by the way T-70 is a light tank)
Posts: 658
Ostwind is quite bad vs vehicles especially when moving mostly due to the combination of horrible accuracy and low scatter.
It has a 45% chance to score a hit at T-70 and another 50% to penetrate lowering the chance to do damage at 22.5% (and 12.5% if moving...)
It also needs 10 hit to kill it...
Well Notice how I mention the word Soft Counter. It is not meant to demolish light vehicles or any vehicles but it does something which can help ward off a hard push or preventing them from chasing your retreating units (T-70 is rather good at picking off squads that are retreating).
Ostwind is meant to protect your MG-42 and Pak from flanks and does a respectable job at that role. Especially if you combine it with Hulldown. Crippling the damage in exchange for more suppression isn't needed because Whermacht have the best instant suppression platform (MG-42) and from a support role Ostwind is fantastic.
The problem is that many players use the Ostwind like its a Comet and then get upset when it gets blown up. Kind of like the King Tiger.
People complain that the King Tiger sucks but they send it in without any support. Its a Defensive Tank just like the Ostwind. Its not best used as a "solo" vehicle.
Posts: 13496 | Subs: 1
Well Notice how I mention the word Soft Counter. It is not meant to demolish light vehicles or any vehicles but it does something which can help ward off a hard push or preventing them from chasing your retreating units (T-70 is rather good at picking off squads that are retreating).
....
Being able to only soft counter cheaper light vehicles is not a strong point but rather a weakness, even members of the MOD realized that the unit is not that good vs vehicles.
Posts: 658
Being able to only soft counter cheaper light vehicles is not a strong point but rather a weakness, even members of the MOD realized that the unit is not that good vs vehicles.
Out of all the things you have said on this forum this has to be one of the most retarded things you have ever said and makes me wonder if you are just trying to troll.
Units either fall into three categories
No Damage - Soft Counter - Hard Counter
No one here is advocating for the Ostwind to hard counter vehicles so the only option is for Ostwind to do 0 damage for added suppression which is a bigger weakness than doing small amounts of damage vs vehicles. It would also minimize the Ostwinds ability to inflict manpower bleed. In case you don't understand acting as a soft counter is a Strength not a weakness.
By your logic then the SdKfz 222 Armored Car should not act as a soft counter to AEC/T-70/Stuart nor should the MG-42/50 Cal HMG soft counter light vehicles then. Nor should Panzerfausts/AT Grenades Soft Counter Vehicles. I guess Panzerfausts are a weakness then. No one makes Grenadiers to counter a T-70 with Panzerfaust the same goes with Ostwind and its ability to SOFT counter vehicles.
The entire point of a Soft Counter is that yes the unit may be poor in that designated role however it will do some form of damage and acts as a deterrence. That is exactly what a soft counter is.
However if you know that a Light Vehicle is in play then Ostwind is a safe bet since T4 tanks will be delayed and the extra offensive power the Ostwind provides vs infantry helps more than picking up a Panzer 4 while saving you some fuel for getting a Panther.
However once the enemy player knows that you have an Ostwind they are not going to go balls deep into your lines knowing that a potential threat is there. If you take away the Ostwinds ability to act as a soft counter vs vehicles (lower damage would also reduce its ability to bleed enemies) then it will be skipped for Panzer 4 every single time and will only be used only for AA purposes later on.
Posts: 1289
As I have already pointed out to you even members of the MOD team believe that the performance of the ostwind vs light vehicles/light tanks is suboptimal for its cost.
Ostwind has very hard time hitting light vehicles/light tanks especially when moving.
They already buffed the ostwind quite well a while back. It murders infantry quite well.
Why should it excel in chasing lights?
Ost has more then plenty of ways to deal with lights wich need no explenation or introduction.
There seems to be a drive to make every units in the stock ost line up viable (even when they already are) the ost stock line up imo has the most viable units out of all the factions. Buffing the single ost unit wich is used a bit less because of a overlap with the p4 while leaving other factions with dead units is not the way to do things.
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